HomeGamesUpdatesPricingMethodology
Steam News6 June 20251y ago

Patch Notes #2

Enhancements: Added option to change between Fullscreen/Windowed mode Changed Nailed Games logo in Splash Screen to the updated one Changed Discoveries descriptions to enhance readability Changed Alchemy related costs -

Full notes

Full MolEconomy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions6 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • Events
addedAdded option to change between Fullscreen/Windowed mode
changedChanged Nailed Games logo in Splash Screen to the updated one
changedChanged Discoveries descriptions to enhance readability
changedChanged Alchemy related costs - Alchemy can be utilized in early game
changedUpdated Trajectory Line design - Changed design and animated motion
changedUpdated Resource Views - All resource views will show elements in Alphabetical order, for discovery there is an option to choose between highest to lowest price or alphabetical order

Enhancements:

  • Added option to change between Fullscreen/Windowed mode

  • Changed Nailed Games logo in Splash Screen to the updated one

  • Changed Discoveries descriptions to enhance readability

  • Changed Alchemy related costs - Alchemy can be utilized in early game

  • Updated Trajectory Line design - Changed design and animated motion

  • Updated Resource Views - All resource views will show elements in Alphabetical order, for discovery there is an option to choose between highest to lowest price or alphabetical order

  • Added Hover description for working moles - when mouse is over the mole in the bottom right corner it will show the name and current level of work Steam post image

  • Increase selling stack limits and tweak on Demand System to provide easier money generation in late game

Fixes:

  • Fixed bug related to Hook Mole was not able to correctly determine Mined Resources in the corners

  • Fixed bug about Foundry and Factory Learning Paths, now moles are able to reach highest stats

  • Fixed collider issue related to Hook Tree, which showed the tree interactive even in cases where it wasn't

  • Fixed Quest Reward scaling - synchronization was failing between quest scale tracker and elapsed time, which prevented correct quest reward scaling for late game.

Source

Steam News / 6 June 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.