Full notes
Full Mole a Hole update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey, in first patch after release we focused on bug fixes and small improvements 1.0.31 [c]- Fixed an issue where force grab was enabled even when the digging claws were active.[/c]
What changed
- Fixes
- Gameplay
- Balance
- UI and audio
[c]- Fixed an issue where the dynamite explosion affected items held in the player's hands.[/c]
[c]- Fixed an issue where the digging claws could be enabled while holding the trigger to detonate dynamite.[/c]
[c]- Updated the game completion condition: you now need to find the final statue (not all statues).[/c]
[c]- Disabled crouching.[/c]
[c]- Rebalanced upgrade prices and energy restore costs.[/c]
[c]- Tuned dynamite strength and its power multiplier based on the ground layer.[/c]
[c]- Adjusted the minimum digging velocity.[/c]
[c]- Improved the size of the death screen UI.[/c]
[c]- Increased item spawn rates in some layers. - Some other small fixes [/c]
Source
Changelog.gg summarizes and formats this update. How we read updates.
