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Steam News28 August 20232y ago

Bug fixes and improvement

With the version V1.2.2 of MOKI - The Escape - Concept Demo comes today some bugfixes and an improvement.

Full notes

Full MOKI - The Escape update

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What changed

1 fix0 additions1 change0 removals
  • Fixes
  • Balance
fixedCave Master Bug: If Moki had already destroyed the Cave Master's stone rings and left the Cave Master level without defeating him, all the stone rings would reappear upon re-entering and the Cave Master would no longer be defeatable. This bug is now fixed.
changedWhen taking damage, Moki is now pushed up a little further, giving the player a little more time to save Moki (e.g. after falling on spiky plants).

With the version V1.2.2 of MOKI - The Escape - Concept Demo comes today some bugfixes and an improvement.

Bugfixes:

  • Cave Master BugIf Moki had already destroyed the Cave Master's stone rings and left the Cave Master level without defeating him, all the stone rings would reappear upon re-entering and the Cave Master would no longer be defeatable. This bug is now fixed.
  • The tutorial text in the eastern caves now disappears correctly even if Moki dies during its display.

  • Moki now reaches the maximum jump height even on hardware that does not reach the standard refresh rate of 60Hz.

Improvement:

  • When taking damage, Moki is now pushed up a little further, giving the player a little more time to save Moki (e.g. after falling on spiky plants).

Source

Steam News / 28 August 2023

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