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Steam News6 June 20233y ago

WIP FEATURES

Hi! ːsteamhappyː First of all, thank you so much for your support. As I've been quiet for the last months, I wanted to share all the improvements I've been working during this time.

Full notes

Full MOJITO Woody's Rescue update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions1 change0 removals
  • Gameplay
  • UI and audio
changedHi! ːsteamhappyː First of all, thank you so much for your support. As I've been quiet for the last months, I wanted to share all the improvements I've been working during this time. Here I share a list with all the updates, some of them still in WIP, that will be included in the next update:
addedCUSTOMIZATION - New customization system with furry material - New body pattern - New color palette - New eye iris shapes
addedANIMATIONS - New Jump animations - Character tilt animation on fast turns while running or falling - New smooth animation transitions between actions
addedCAM - New recenter cam button - Improved follow cam system, with auto orientation, movement prediction and Z adjustment
addedSKILLS - New ranged ability - New long jump from ground - New fast jump on landing - New wall interation system, climb and wall jump - New jump from ground rolling - Air abilities redesign - Improved button mapping, more intuitive and simple - Improved ground rolling controls
addedCHARACTERS - New Woody design - New enemies - New enemy ship

MOJITO Woody's Rescue changes

changedHi! ːsteamhappyː First of all, thank you so much for your support. As I've been quiet for the last months, I wanted to share all the improvements I've been working during this time. Here I share a list with all the updates, some of them still in WIP, that will be included in the next update:
addedCUSTOMIZATION - New customization system with furry material - New body pattern - New color palette - New eye iris shapes
addedANIMATIONS - New Jump animations - Character tilt animation on fast turns while running or falling - New smooth animation transitions between actions
addedCAM - New recenter cam button - Improved follow cam system, with auto orientation, movement prediction and Z adjustment
addedSKILLS - New ranged ability - New long jump from ground - New fast jump on landing - New wall interation system, climb and wall jump - New jump from ground rolling - Air abilities redesign - Improved button mapping, more intuitive and simple - Improved ground rolling controls

Hi! ːsteamhappyː First of all, thank you so much for your support. As I've been quiet for the last months, I wanted to share all the improvements I've been working during this time. Here I share a list with all the updates, some of them still in WIP, that will be included in the next update:

WIP Features:

  • CUSTOMIZATION - New customization system with furry material - New body pattern - New color palette - New eye iris shapes

  • ANIMATIONS - New Jump animations - Character tilt animation on fast turns while running or falling - New smooth animation transitions between actions

  • CAM - New recenter cam button - Improved follow cam system, with auto orientation, movement prediction and Z adjustment

  • SKILLS - New ranged ability - New long jump from ground - New fast jump on landing - New wall interation system, climb and wall jump - New jump from ground rolling - Air abilities redesign - Improved button mapping, more intuitive and simple - Improved ground rolling controls

  • LEVEL DESIGN - 1st World prototype (tutorial) - 2nd World prototype

  • CHARACTERS - New Woody design - New enemies - New enemy ship

Am I missing something? If you want any feature to be considered to be added to the task list or any improvement feel free to send feedback! I will share a video with all the new update features once I have all of them well polished!

Thank you so much for your support

Source

Steam News / 6 June 2023

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