Full notes
Full Model Eight update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- UI and audio
- Balance
1.01 update has been released. This includes the following:
Gameplay changes:
All heavily armored enemies now drop their relevant scrap item.
Faster power up capsule deployment.
Additional content/Features:
You can now save your high score, and enter a name along with the score. (Three letters) Saving the score requires use of the save_station. If the title screen remains idle; the current high score will be displayed.
Panel art has been added. Defeat the third, and fourth boss units to acquire.
The following issues have been repaired:
Block 5 boss: no longer shoots multiple lasers when it shouldn't/Laser disconnect.
Enemy damage sound playing on loop if certain states were met.
The player dealing a tremendous amount of damage to a certain enemy, and it entering a dormant state.
Music volume, and sound volume reverting to default state; after being modified in the options menu.
Some enemies in Block 3/Level 3 would not enter their proper state.
A graphical glitch on the Block 4/Level 4 boss character portrait.
Source
Changelog.gg summarizes and formats this update. How we read updates.
