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Steam News18 February 20188y ago

Preview of the new Modbox visual scripting system / Desktop editor

Hey! Here is a preview of the scripting system I am adding to Modbox (along with the new Desktop editor) https://www.youtube.com/watch?

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Hey! Here is a preview of the scripting system I am adding to Modbox (along with the new Desktop editor) https://www.youtube.com/watch?v=8eVXymBNDhc Video starts in VR editing a AI, then shows the desktop editing 45 seconds in I am hoping to make Modbox a Unity-like experience - only simplified, focused on VR creation, and always online. Multiple players can script entities at the same time - and coming in the next update a player can edit/script on the Desktop while another player is in VR. Using the desktop can be good for something like scripting / entering in text, while VR is better for 3d creation / level design. The entire game has been rewritten the last few months so that everything is accessible/changable easily with this visual scripting system. I really hope to make it powerful enough to allow for any game modes (and if a visual scripting feature isn't in yet, a modder can always add features using the ModboxSDK and C#). Let me know if you have any feedback! As a programmer it's not always obvious to me whats not clear to non-programmers (like using the terms 'True/False' and not 'Boolean'). I'll be developing it over the next month, along with a number of other Modbox features, to be out in a March update. thanks! - Lee

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  • Gameplay
addedHey! Here is a preview of the scripting system I am adding to Modbox (along with the new Desktop editor) https://www.youtube.com/watch?v=8eVXymBNDhc Video starts in VR editing a AI, then shows the desktop editing 45 seconds in I am hoping to make Modbox a Unity-like experience - only simplified, focused on VR creation, and always online. Multiple players can script entities at the same time - and coming in the next update a player can edit/script on the Desktop while another player is in VR. Using the desktop can be good for something like scripting / entering in text, while VR is better for 3d creation / level design. The entire game has been rewritten the last few months so that everything is accessible/changable easily with this visual scripting system. I really hope to make it powerful enough to allow for any game modes (and if a visual scripting feature isn't in yet, a modder can always add features using the ModboxSDK and C#). Let me know if you have any feedback! As a programmer it's not always obvious to me whats not clear to non-programmers (like using the terms 'True/False' and not 'Boolean'). I'll be developing it over the next month, along with a number of other Modbox features, to be out in a March update. thanks! - Lee

Source

Steam News / 18 February 2018

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