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Steam News30 July 202614d ago

Unit Adjustment Announcement(2026/07/30)

Hello, Pilots! This is the Steam® version "Mobile Suit Gundam Battle Operation 2" team. The details of Unit Adjustment made on [JST] 07/30/2026 are listed below.

Full notes

Full MOBILE SUIT GUNDAM BATTLE OPERATION 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, Pilots! This is the Steam® version "Mobile Suit Gundam Battle Operation 2" team. The details of Unit Adjustment made on [JST] 07/30/2026 are listed below. This adjustment will be as same as a unit adjustment on other platform(PS4/PS5) last May. Please refer to the official website of the other platforms below for details on the intent of the adjustment and the results data. https://bo2.ggame.jp/en/info/?p=186742 https://bo2.ggame.jp/en/info/?p=186758 https://bo2.ggame.jp/en/info/?p=186937 ■【Application Update file ver.0208】 ■Unit Adjustment

What changed

0 fixes6 additions1 change0 removals
  • Gameplay
  • Balance
  • Performance
  • Workshop
added◎We have made major adjustments to some of the MS specs, added new sub-weapons and specialized some weapons to target units. ■General Type
added【Phenex [NT]】 ・New added sub-weapon “Armed Armor DE [Defense]”.
changed・Sub-weapon “Head Vulcan [Mk-III]” is now replaced with “Phenex Head Vulcan”.
addedSpec ・Unit HP is enhanced as “25000” → “27000” (Upper LVs are also enhanced) ・Speed is enhanced as “130” → “135 ⇒LV2 Speed is enhanced as “135” → “140 ・Unit skill “High-Performance Balancer LV1” and “Melee Combo Controller LV1” are now merged to “Melee Composite System LV1” ・Unit skill “Special Leg Buffer LV2” is adjusted to “LV3” (Upper LVs are also enhanced) Melee main weapon: Phenex Arm Beam Saber ・Weapon switching time is shortened Sub-weapon: Head Vulcan [Mk-III] ・Replaced with new sub-weapon “Phenex Head Vulcan” Sub-weapon: Phenex Head Vulcan ・New added Improved from the original spec of “Head Vulcan [Mk-III]” ・Reload is shortened as “11.0” → “8.0” ・Rate of fire is increased ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon) Sub-weapon: Mega Cannon ・Power is increased as “1200” → “1300” (Upper LVs are also enhanced) Sub-weapon: Armed Armor DE [Launch] ・Power is increased as “1000” → “1200” (Upper LVs are also enhanced) Sub-weapon: Armed Armor DE [Defense] ・New added Skill: NT-D Ability Boost ・Replaced with new skill “NT-D Phenex Ability Boost” Skill: NT-D Phenex Ability Boost ・New added Improved from the original spec of “NT-D Ability Boost” ・Grant skill effect of “Flap Booster LV1” 【Phenex [NT] (Transformed)】 Spec ・Unit HP is enhanced as “25000” → “27000” (Upper LVs are also enhanced) ・Speed is enhanced as “130” → “135 ⇒LV2 Speed is enhanced as “140” → “145 ・Unit skill “Aerial Melee System LV2” has been given ・Unit skill “Melee Composite System LV1” is adjusted to “LV2” ・Unit skill “Special Leg Buffer LV3” is adjusted to “LV4” (Upper LVs are also enhanced) ・LV1 Unit skill “Flight Control Program LV3” is adjusted to “LV4” ・LV2 Unit skill “Awaken Phoenix Ability Boost LV1” is adjusted to “LV2” Sub-weapon: Phenex Back Beam Saber x2 ・Increased downward melee attack strength ・Now is compatible with skill “Aerial Melee System” Sub-weapon: Mega Cannon (Transformed) ・Power is increased as “1500” → “1600” (Upper LVs are also enhanced) ・Cool-down time is shortened as “3.0” → “1.0” ・Overheat is shortened as “18.0” → “13.0” Sub-weapon: Armed Armor DE [Launch] (Transformed) ・Power is increased as “1150” → “1350” (Upper LVs are also enhanced) Sub-weapon: A Armor DE [Defense] (Transformed) ・Overheat is shortened as “20.0” → “15.0” ・With the addition of the new sub-weapon “Armed Armor DE [Defense]”, the name has been changed. Sub-weapon: Phenex Arm Beam Tonfa ・Increased downward melee attack strength ・Now is compatible with skill “Aerial Melee System” Skill: Awaken Phoenix Ability Boost ・Increases the following effects while the skill is active. ⇒Increases the HP recovery effect for the unit and allied units from “3000” to “4000” ⇒Increases the damage reduction effect to unit HP from “15%” to “20%” ⇒Mitigates the reduction effect on ranged damage dealt by your unit Skill: Psycho-Frame Attack ・Increased the damage dealt when colliding with an enemy MS while in attack stance 【Sinanju】 ・Sub-weapon “60mm Vulcan Gun” is now replaced with “Sinanju 60mm Vulcan Gun”.
addedSpec ・Unit HP is enhanced as “25000” → “27000” (Upper LVs are also enhanced) ・Unit skill “High Speed Mobile Shooting LV2” is adjusted to “LV3” ・Unit skill “Special Leg Buffer LV3” is adjusted to “LV4” ・Unit skill “Special Back Add-On Buffer LV3” is adjusted to “LV4” ⇒LV2 Unit skill “Special Back Add-On Buffer LV4” is adjusted to “LV5” Ranged main weapon: Sinanju Beam Rifle [GN] ・Projectile speed is increased Melee main weapon: Sinanju Beam Saber ・Increased downward melee attack strength Sub-weapon: 60mm Vulcan Gun ・Replaced with new sub-weapon “Sinanju 60mm Vulcan Gun” Sub-weapon: Sinanju 60mm Vulcan Gun ・New added Improved from the original spec of “60mm Vulcan Gun” ・Power is increased as “185” → “195” ・Ammo Amount is increased as “30” → “40” ・Range is enhanced as “180m” → “200m” ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon) Sub-weapon: Sinanju Bazooka ・Power is increased as “2900” → “3000” (Upper LVs are also enhanced) ・Cool-down time is shortened as “6.5” → “5.5” ・Reload is shortened as “15.0”→”12.0″ ・Weapon switching time is shortened Sub-weapon: Sinanju Beam Naginata ・Now is compatible with skill “Aerial Melee System” Sub-weapon: Sinanju Beam Sword Axe ・Now is compatible with skill “Aerial Melee System” Sub-weapon: B. Rifle Grenade Launcher ・Power is increased as “1800” → “2400” (Upper LVs are also enhanced) ・Range is enhanced as “150m” → “250m” ・Projectile speed is increased ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon) Skill: Psycho-Frame Resonance (F) ・Grant skill effect of “Flap Booster LV1” ・Grant skill “Aerial Melee System LV2” 【Over.on】 ・Sub-weapon “Head Vulcan Gun x2” is now replaced with “Over.on Vulcan Gun x2”.
addedSpec ・Close range part slot is increased as “18” → “19” (Upper LVs are also enhanced) ・Mid-range part slot is increased as “20” → “21” (Upper LVs are also enhanced) ・Long range part slot is increased as “10” → “11” (Upper LVs are also enhanced) ・Unit skill “Special L-Arm Equipment Buffer LV3” is adjusted to “LV5” ・LV2 Unit skill “Pursuit Melee Aux. Program LV1” is adjusted to “LV2” Sub-weapon: Head Vulcan Gun x2 ・Replaced with new sub-weapon “Over.on Vulcan Gun x2” Sub-weapon: Over.on Vulcan Gun x2 ・New added Improved from the original spec of “Head Vulcan Gun x2” ・Reload is shortened as “10.0”→”8.0″ ・Rate of fire is increased ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon) Sub-weapon: Heat Scissors ・Grants an effect that partially nullifies the enemy unit’s melee resistance ・LV2 Power is increased as “2150” → “2250” Sub-weapon: Scattering Mega Particle Cannon ・Overheat is shortened as “13.0” → “11.0” ・Increases accuracy (bullet grouping) Sub-weapon: Scatter M Particle Cannon [Discharge] ・Overheat is shortened as “60.0” → “20.0” ・Focus is shortened as “7.0” → “4.0” 【Nero】 ・Sub-weapon “Flash Grenade” is now replaced with sub-weapon “Nero Flash Grenade”.

MOBILE SUIT GUNDAM BATTLE OPERATION 2 changes

added◎We have made major adjustments to some of the MS specs, added new sub-weapons and specialized some weapons to target units. ■General Type
added【Phenex [NT]】 ・New added sub-weapon “Armed Armor DE [Defense]”.
changed・Sub-weapon “Head Vulcan [Mk-III]” is now replaced with “Phenex Head Vulcan”.
addedSpec ・Unit HP is enhanced as “25000” → “27000” (Upper LVs are also enhanced) ・Speed is enhanced as “130” → “135 ⇒LV2 Speed is enhanced as “135” → “140 ・Unit skill “High-Performance Balancer LV1” and “Melee Combo Controller LV1” are now merged to “Melee Composite System LV1” ・Unit skill “Special Leg Buffer LV2” is adjusted to “LV3” (Upper LVs are also enhanced) Melee main weapon: Phenex Arm Beam Saber ・Weapon switching time is shortened Sub-weapon: Head Vulcan [Mk-III] ・Replaced with new sub-weapon “Phenex Head Vulcan” Sub-weapon: Phenex Head Vulcan ・New added Improved from the original spec of “Head Vulcan [Mk-III]” ・Reload is shortened as “11.0” → “8.0” ・Rate of fire is increased ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon) Sub-weapon: Mega Cannon ・Power is increased as “1200” → “1300” (Upper LVs are also enhanced) Sub-weapon: Armed Armor DE [Launch] ・Power is increased as “1000” → “1200” (Upper LVs are also enhanced) Sub-weapon: Armed Armor DE [Defense] ・New added Skill: NT-D Ability Boost ・Replaced with new skill “NT-D Phenex Ability Boost” Skill: NT-D Phenex Ability Boost ・New added Improved from the original spec of “NT-D Ability Boost” ・Grant skill effect of “Flap Booster LV1” 【Phenex [NT] (Transformed)】 Spec ・Unit HP is enhanced as “25000” → “27000” (Upper LVs are also enhanced) ・Speed is enhanced as “130” → “135 ⇒LV2 Speed is enhanced as “140” → “145 ・Unit skill “Aerial Melee System LV2” has been given ・Unit skill “Melee Composite System LV1” is adjusted to “LV2” ・Unit skill “Special Leg Buffer LV3” is adjusted to “LV4” (Upper LVs are also enhanced) ・LV1 Unit skill “Flight Control Program LV3” is adjusted to “LV4” ・LV2 Unit skill “Awaken Phoenix Ability Boost LV1” is adjusted to “LV2” Sub-weapon: Phenex Back Beam Saber x2 ・Increased downward melee attack strength ・Now is compatible with skill “Aerial Melee System” Sub-weapon: Mega Cannon (Transformed) ・Power is increased as “1500” → “1600” (Upper LVs are also enhanced) ・Cool-down time is shortened as “3.0” → “1.0” ・Overheat is shortened as “18.0” → “13.0” Sub-weapon: Armed Armor DE [Launch] (Transformed) ・Power is increased as “1150” → “1350” (Upper LVs are also enhanced) Sub-weapon: A Armor DE [Defense] (Transformed) ・Overheat is shortened as “20.0” → “15.0” ・With the addition of the new sub-weapon “Armed Armor DE [Defense]”, the name has been changed. Sub-weapon: Phenex Arm Beam Tonfa ・Increased downward melee attack strength ・Now is compatible with skill “Aerial Melee System” Skill: Awaken Phoenix Ability Boost ・Increases the following effects while the skill is active. ⇒Increases the HP recovery effect for the unit and allied units from “3000” to “4000” ⇒Increases the damage reduction effect to unit HP from “15%” to “20%” ⇒Mitigates the reduction effect on ranged damage dealt by your unit Skill: Psycho-Frame Attack ・Increased the damage dealt when colliding with an enemy MS while in attack stance 【Sinanju】 ・Sub-weapon “60mm Vulcan Gun” is now replaced with “Sinanju 60mm Vulcan Gun”.
addedSpec ・Unit HP is enhanced as “25000” → “27000” (Upper LVs are also enhanced) ・Unit skill “High Speed Mobile Shooting LV2” is adjusted to “LV3” ・Unit skill “Special Leg Buffer LV3” is adjusted to “LV4” ・Unit skill “Special Back Add-On Buffer LV3” is adjusted to “LV4” ⇒LV2 Unit skill “Special Back Add-On Buffer LV4” is adjusted to “LV5” Ranged main weapon: Sinanju Beam Rifle [GN] ・Projectile speed is increased Melee main weapon: Sinanju Beam Saber ・Increased downward melee attack strength Sub-weapon: 60mm Vulcan Gun ・Replaced with new sub-weapon “Sinanju 60mm Vulcan Gun” Sub-weapon: Sinanju 60mm Vulcan Gun ・New added Improved from the original spec of “60mm Vulcan Gun” ・Power is increased as “185” → “195” ・Ammo Amount is increased as “30” → “40” ・Range is enhanced as “180m” → “200m” ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon) Sub-weapon: Sinanju Bazooka ・Power is increased as “2900” → “3000” (Upper LVs are also enhanced) ・Cool-down time is shortened as “6.5” → “5.5” ・Reload is shortened as “15.0”→”12.0″ ・Weapon switching time is shortened Sub-weapon: Sinanju Beam Naginata ・Now is compatible with skill “Aerial Melee System” Sub-weapon: Sinanju Beam Sword Axe ・Now is compatible with skill “Aerial Melee System” Sub-weapon: B. Rifle Grenade Launcher ・Power is increased as “1800” → “2400” (Upper LVs are also enhanced) ・Range is enhanced as “150m” → “250m” ・Projectile speed is increased ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon) Skill: Psycho-Frame Resonance (F) ・Grant skill effect of “Flap Booster LV1” ・Grant skill “Aerial Melee System LV2” 【Over.on】 ・Sub-weapon “Head Vulcan Gun x2” is now replaced with “Over.on Vulcan Gun x2”.

◎We have made major adjustments to some of the MS specs, added new sub-weapons and specialized some weapons to target units. ■General Type

【Phenex [NT]】 ・New added sub-weapon “Armed Armor DE [Defense]”.

・Sub-weapon “Head Vulcan [Mk-III]” is now replaced with “Phenex Head Vulcan”.

・Skill “NT-D Ability Boost” is now replaced with “NT-D Phenex Ability Boost”.

Spec ・Unit HP is enhanced as “25000” → “27000” (Upper LVs are also enhanced) ・Speed is enhanced as “130” → “135 ⇒LV2 Speed is enhanced as “135” → “140 ・Unit skill “High-Performance Balancer LV1” and “Melee Combo Controller LV1” are now merged to “Melee Composite System LV1” ・Unit skill “Special Leg Buffer LV2” is adjusted to “LV3” (Upper LVs are also enhanced)

Melee main weapon

Phenex Arm Beam Saber ・Weapon switching time is shortened Sub-weapon: Head Vulcan [Mk-III] ・Replaced with new sub-weapon “Phenex Head Vulcan” Sub-weapon: Phenex Head Vulcan ・New added Improved from the original spec of “Head Vulcan [Mk-III]” ・Reload is shortened as “11.0” → “8.0” ・Rate of fire is increased ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon)

Sub-weapon

Mega Cannon ・Power is increased as “1200” → “1300” (Upper LVs are also enhanced)

Sub-weapon

Armed Armor DE [Launch] ・Power is increased as “1000” → “1200” (Upper LVs are also enhanced)

Sub-weapon

Armed Armor DE [Defense] ・New added Skill: NT-D Ability Boost ・Replaced with new skill “NT-D Phenex Ability Boost” Skill: NT-D Phenex Ability Boost ・New added Improved from the original spec of “NT-D Ability Boost” ・Grant skill effect of “Flap Booster LV1” 【Phenex [NT] (Transformed)】 Spec ・Unit HP is enhanced as “25000” → “27000” (Upper LVs are also enhanced) ・Speed is enhanced as “130” → “135 ⇒LV2 Speed is enhanced as “140” → “145 ・Unit skill “Aerial Melee System LV2” has been given ・Unit skill “Melee Composite System LV1” is adjusted to “LV2” ・Unit skill “Special Leg Buffer LV3” is adjusted to “LV4” (Upper LVs are also enhanced) ・LV1 Unit skill “Flight Control Program LV3” is adjusted to “LV4” ・LV2 Unit skill “Awaken Phoenix Ability Boost LV1” is adjusted to “LV2” Sub-weapon: Phenex Back Beam Saber x2 ・Increased downward melee attack strength ・Now is compatible with skill “Aerial Melee System” Sub-weapon: Mega Cannon (Transformed) ・Power is increased as “1500” → “1600” (Upper LVs are also enhanced) ・Cool-down time is shortened as “3.0” → “1.0” ・Overheat is shortened as “18.0” → “13.0” Sub-weapon: Armed Armor DE [Launch] (Transformed) ・Power is increased as “1150” → “1350” (Upper LVs are also enhanced)

Sub-weapon

A Armor DE [Defense] (Transformed) ・Overheat is shortened as “20.0” → “15.0” ・With the addition of the new sub-weapon “Armed Armor DE [Defense]”, the name has been changed.

Sub-weapon

Phenex Arm Beam Tonfa ・Increased downward melee attack strength ・Now is compatible with skill “Aerial Melee System” Skill: Awaken Phoenix Ability Boost ・Increases the following effects while the skill is active. ⇒Increases the HP recovery effect for the unit and allied units from “3000” to “4000” ⇒Increases the damage reduction effect to unit HP from “15%” to “20%” ⇒Mitigates the reduction effect on ranged damage dealt by your unit Skill: Psycho-Frame Attack ・Increased the damage dealt when colliding with an enemy MS while in attack stance 【Sinanju】 ・Sub-weapon “60mm Vulcan Gun” is now replaced with “Sinanju 60mm Vulcan Gun”.

Spec ・Unit HP is enhanced as “25000” → “27000” (Upper LVs are also enhanced) ・Unit skill “High Speed Mobile Shooting LV2” is adjusted to “LV3” ・Unit skill “Special Leg Buffer LV3” is adjusted to “LV4” ・Unit skill “Special Back Add-On Buffer LV3” is adjusted to “LV4” ⇒LV2 Unit skill “Special Back Add-On Buffer LV4” is adjusted to “LV5” Ranged main weapon: Sinanju Beam Rifle [GN] ・Projectile speed is increased Melee main weapon: Sinanju Beam Saber ・Increased downward melee attack strength Sub-weapon: 60mm Vulcan Gun ・Replaced with new sub-weapon “Sinanju 60mm Vulcan Gun” Sub-weapon: Sinanju 60mm Vulcan Gun ・New added Improved from the original spec of “60mm Vulcan Gun” ・Power is increased as “185” → “195” ・Ammo Amount is increased as “30” → “40” ・Range is enhanced as “180m” → “200m” ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon)

Sub-weapon

Sinanju Bazooka ・Power is increased as “2900” → “3000” (Upper LVs are also enhanced) ・Cool-down time is shortened as “6.5” → “5.5” ・Reload is shortened as “15.0”→”12.0″ ・Weapon switching time is shortened Sub-weapon: Sinanju Beam Naginata ・Now is compatible with skill “Aerial Melee System” Sub-weapon: Sinanju Beam Sword Axe ・Now is compatible with skill “Aerial Melee System” Sub-weapon: B. Rifle Grenade Launcher ・Power is increased as “1800” → “2400” (Upper LVs are also enhanced) ・Range is enhanced as “150m” → “250m” ・Projectile speed is increased ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon)

Skill

Psycho-Frame Resonance (F) ・Grant skill effect of “Flap Booster LV1” ・Grant skill “Aerial Melee System LV2” 【Over.on】 ・Sub-weapon “Head Vulcan Gun x2” is now replaced with “Over.on Vulcan Gun x2”.

Spec ・Close range part slot is increased as “18” → “19” (Upper LVs are also enhanced) ・Mid-range part slot is increased as “20” → “21” (Upper LVs are also enhanced) ・Long range part slot is increased as “10” → “11” (Upper LVs are also enhanced) ・Unit skill “Special L-Arm Equipment Buffer LV3” is adjusted to “LV5” ・LV2 Unit skill “Pursuit Melee Aux.

Program LV1” is adjusted to “LV2” Sub-weapon

Head Vulcan Gun x2 ・Replaced with new sub-weapon “Over.on Vulcan Gun x2” Sub-weapon: Over.on Vulcan Gun x2 ・New added Improved from the original spec of “Head Vulcan Gun x2” ・Reload is shortened as “10.0”→”8.0″ ・Rate of fire is increased ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon)

Sub-weapon

Heat Scissors ・Grants an effect that partially nullifies the enemy unit’s melee resistance ・LV2 Power is increased as “2150” → “2250” Sub-weapon: Scattering Mega Particle Cannon ・Overheat is shortened as “13.0” → “11.0” ・Increases accuracy (bullet grouping)

Sub-weapon

Scatter M Particle Cannon [Discharge] ・Overheat is shortened as “60.0” → “20.0” ・Focus is shortened as “7.0” → “4.0” 【Nero】 ・Sub-weapon “Flash Grenade” is now replaced with sub-weapon “Nero Flash Grenade”.

・Sub-weapon “Sturm Faust” is now replaced with “Nero Club”. Spec ・Speed is enhanced as “130” → “135” ・Close range part slot is increased as “16” → “17” (Upper LVs are also enhanced) ・Mid-range part slot is increased as “13” → “15” (Upper LVs are also enhanced) ・Long range part slot is increased as “5” → “6” (Upper LVs are also enhanced) ・Unit skill “High Speed Mobile Shooting LV1” has been given Melee main weapon: Nero Beam Saber x2 ・Power is increased as “2300” → “2400” (Upper LVs are also enhanced) ・Increased downward melee attack strength Sub-weapon: Flash Grenade ・Replaced with new sub-weapon “Nero Flash Grenade” Sub-weapon: Nero Flash Grenade ・New added Improved from the original spec of “Flash Grenade” ・Reload is shortened as “14.0”→”10.0″ ・Adjusted to able to use during high speed movement ・Grants a shield-piercing effect Sub-weapon: Sturm Faust ・Replaced with new sub-weapon “Nero Club” Sub-weapon: Nero Club ・New added Improved from the original spec of “Sturm Faust” ・Power is increased as “1700” → “2200” ・Reload is shortened as “15.0”→”12.0″ ・Weapon switching time is shortened 【GAZ-R】 ・New sub-weapon “Beam Cannon x2” is added. Spec ・Unit HP is enhanced as “16500” → “18000” (Upper LVs are also enhanced) ・Thrusters are enhanced as “65” → “70” ⇒LV4 Thrusters are enhanced as “70” → “75” ・Close range part slot is increased as “10” → “11” (Upper LVs are also enhanced) ・Mid-range part slot is increased as “15” → “16” (Upper LVs are also enhanced) ・Long range part slot is increased as “11” → “12” (Upper LVs are also enhanced) ・Unit skill “Immobile Fire System LV1” has been given ・Unit skill “Forced Injector LV1” is adjusted to “LV2” ⇒LV4 Unit skill “Forced Injector LV2” is adjusted to “LV3” ・Unit skill “Special Right Shoulder Armor Buffer LV2” is adjusted to “LV4” ⇒LV4 Unit skill “Special Right Shoulder Armor Buffer LV3” is adjusted to “LV5” Melee main weapon: Heat Lance (NZ) ・Power is increased as “2600” → “2800” (Upper LVs are also enhanced) ・Changes the damage reaction on hit from “stagger” to “knockdown” Melee main weapon: Twin Lancer ・Power is increased as “1800” → “2000” (Upper LVs are also enhanced) ・Increased downward melee attack strength ・Weapon switching time is shortened Sub-weapon: Beam Cannon x2 [Rapid] ・Power is increased as “500” → “550” (Upper LVs are also enhanced) ・Overheat is shortened as “18.0” → “15.0” ・Weapon switching time is shortened ・With the addition of the new sub-weapon “Beam Cannon x2”, the name has been changed.

Sub-weapon

Beam Cannon x2 ・New added Sub-weapon: Large Beam Saber ・Power is increased as “1900” → “2100” (Upper LVs are also enhanced) ・Weapon switching time is shortened 【Jegan [ECOAS Type]】 ・Sub-weapon “Waist Hand Grenade” is now replaced with “ECOAS H Grenade”. Spec ・Speed is enhanced as “125” → “130” ・Unit skill “Anti-Stealth LV1” has been given ・Unit skill “Precision Melee LV1” has been given ・Unit skill “Emergency Evasion System LV1” is adjusted to “LV2” ・Unit skill “Forced Injector LV1” is adjusted to “LV2” ・Unit skill “Back Binder Special Cushioning LV1” is adjusted to “LV3” Melee main weapon: ECOAS Beam Saber ・Increased combo compensation ・Increased downward melee attack strength Sub-weapon: Waist Hand Grenade ・Replaced with new sub-weapon “ECOAS H Grenade” Sub-weapon: ECOAS H Grenade ・New added Improved from the original spec of “Waist Hand Grenade” ・Cool-down time is shortened as “5.0” → “3.0” ・Reload is shortened as “20.0”→”15.0″ ・Adjusted to able to use during high speed movement Sub-weapon: Sticky Grenade ・Grants an effect that increases damage against enemies who are not in a damage reaction state ・Adjusted to able to use during high speed movement Sub-weapon: Shield Twin Missile Launcher x2 ・Reload is shortened as “11.0”→”8.0″ ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon) 【Guncannon Heavy Type D】 ・New sub-weapon “Heavy Type D B MG” is added. ・Sub-weapon “Ground Type Shield” is now replaced with “Heavy Type D Shield”. Spec ・Unit HP is enhanced as “15500” → “16500” (Upper LVs are also enhanced) ・Close range part slot is increased as “8” → “9” (Upper LVs are also enhanced) ・Mid-range part slot is increased as “10” → “11” (Upper LVs are also enhanced) ・Long range part slot is increased as “10” → “11” (Upper LVs are also enhanced) ・Unit skill “Damage Control LV1” has been given ⇒LV2 and above Unit skill “Damage Control LV2” has been given ⇒LV4 Unit skill “Damage Control LV3” has been given ・LV2 and above unit thrusters are enhanced as “50” → “55” ⇒LV4 unit thrusters are enhanced as “55” → “60” ・LV2 and above unit skill “Enhanced Tackle LV3” is adjusted to “LV4” Sub-weapon: Shoulder Cannon x2 ・Power is increased as “850” → “900” (Upper LVs are also enhanced) ・Reload is shortened as “20.0”→”16.0″ ・Rigidity time after using weapon is shortened Sub-weapon: Heavy Type D B MG ・New added Sub-weapon: Ground Type Shield ・Replaced with new sub-weapon “Heavy Type D Shield” Sub-weapon: Heavy Type D Shield ・New added Improved from the original spec of “Ground Type Shield” ・Shield HP is enhanced as “2300” → “4000” 【Gatsha】 ・New sub-weapon “Shoulder 4-Tube MP [Chain Explosion]” is added. Spec ・Unit HP is enhanced as “15500” → “17000” (Upper LVs are also enhanced) ・Speed is enhanced as “115” → “120” ・Thrusters are enhanced as “60” → “65” ⇒LV4 Thrusters are enhanced as “65” → “70” ・Close range part slot is increased as “11” → “12” (Upper LVs are also enhanced) ・Mid-range part slot is increased as “5” → “6” (Upper LVs are also enhanced) ・Long range part slot is increased as “8” → “9” (Upper LVs are also enhanced) ・Unit skill “Damage Control LV1” has been given ⇒LV3 and above unit skill “Damage Control LV2” has been given ・Unit skill “Special Leg Buffer LV2” has been given ⇒LV3 and above unit skill “Special Leg Buffer LV3” has been given ・LV3 Unit skill “Composite H Mobility Combat System LV1” has been given ⇒LV4 Unit skill “Composite H Mobility Combat System LV2” has been given Ranged main weapon: Special Hammer Gun ・Power is increased as “3000” → “3200” (Upper LVs are also enhanced) ・Reload is shortened as “15.0”→”12.0″ ・Weapon switching time is shortened Melee main weapon: Combat Nail ・Power is increased as “2200” → “2300” (Upper LVs are also enhanced) ・Improves the hit detection of the downward melee attack against downed enemies Sub-weapon: Shoulder 4-Tube Missile POD ・Projectile speed is increased Sub-weapon: Shoulder 4-Tube MP [Chain Explosion] ・New added 【Dom Tropical (Test Type)】 ・Sub-weapon “MMP-80 Machine Gun” is now replaced with “DT MMP-80 MG”. ・Sub-weapon “Cracker [Enhanced]” is now replaced with “DT Cracker”. Spec ・Unit HP is enhanced as “12000” → “14000” (Upper LVs are also enhanced) ・Close range part slot is increased as “11” → “12” (Upper LVs are also enhanced) ・Mid-range part slot is increased as “10” → “11” (Upper LVs are also enhanced) ・Long range part slot is increased as “3” → “4” (Upper LVs are also enhanced) ・Unit skill “Pursuit Melee Aux. Program LV1” has been given ⇒LV3 and above unit skill “Pursuit Melee Aux. Program LV2” has been given ・Unit skill “Special Leg Buffer LV1” is adjusted to “LV3” ⇒LV3 and above unit skill “Special Leg Buffer LV2” is adjusted to “LV4” (Upper LVs are also enhanced) ・LV3 and above unit skill “Offense System LV1” is adjusted to “LV2” ・LV3 and above unit skill “Optimized Cooling Efficiency LV1” is adjusted to “LV2” Melee main weapon: Heat Saber ・Reduces the time before the action can be canceled into high-speed movement after a downward melee attack Sub-weapon: MMP-80 Machine Gun ・Replaced with new sub-weapon “DT MMP-80 MG” Sub-weapon: DT MMP-80 MG ・New added Improved from the original spec of “MMP-80 Machine Gun” ・Power is increased as “120” → “130” ・Range is enhanced as “200m” → “250m” ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon)

Sub-weapon

Cracker [Enhanced] ・Replaced with new sub-weapon “DT Cracker” Sub-weapon: DT Cracker ・New added Improved from the original spec of “Cracker [Enhanced]” ・Power is increased as “1250” → “1500” ・Cool-down time is shortened as “2.5” → “2.0” ・Reload is shortened as “13.0”→”10.0″ ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon) ・Adjusted to able to use during high speed movement 【Gundam Delta Kai】 Spec ・Unit HP is enhanced as “18500” → “22000” (Upper LVs are also enhanced) ・Close range part slot is increased as “16” → “18” (Upper LVs are also enhanced) ・Mid-range part slot is increased as “17” → “18” (Upper LVs are also enhanced) ・Long range part slot is increased as “15” → “16” (Upper LVs are also enhanced) ・Unit skill “Shield Break Stance Mastery LV1” has been given ・Unit skill “High-Performance Balancer LV1” and “Melee Combo Controller LV1” are now merged to “Melee Composite System LV1” Ranged main weapon: Gundam Delta Kai LMB ・Ammo Amount is increased as “5” → “6” ・Cool-down time is shortened as “5.0” → “4.5” ・Can now be used when high speed movement under the activation of skill “n_i_t_r_o Ability Boost”: Melee main weapon: Gundam Delta Kai Beam Saber ・Power is increased as “2700” → “2800” (Upper LVs are also enhanced) ・Cool-down time is shortened as “2.5” → “1.5” ・Increased downward melee attack strength ・Weapon switching time is shortened Sub-weapon: Beam Cannon ・Cool-down time is shortened as “0.5” → “0.3” ・Weapon switching time is shortened ・Can now be used when high speed movement under the activation of skill “n_i_t_r_o Ability Boost”: Normal firing: ・Power is increased as “400” → “500” (Upper LVs are also enhanced) ・Rate of fire is increased ・Reduced recoil Focus firing: ・Power is increased ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon)

Sub-weapon

High Mega Cannon ・Power is increased as “1400” → “1500” (Upper LVs are also enhanced) ・Overheat is shortened as “90.0” → “30.0” ・Focus is shortened as “10.0” → “7.0” ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon) ・Rigidity time after using weapon is shortened Sub-weapon: PF Funnels x2 [Pincer] ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon) ・ASL (automatic aiming compensation) range is extended ・Hit detection has been expanded and easier to hit the target ・Weapon switching time is shortened Under the activation of skill “n_i_t_r_o Ability Boost”: ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon)

Sub-weapon

Gundam Delta Kai Shield ・Shield HP is enhanced as “5500” → “7000” (Upper LVs are also enhanced)

Skill

n_i_t_r_o Ability Boost ・Grants the ability to use compatible weapons while in high speed movement ・Grants an effect that reduces ranged damage ・Grants an effect that reduces stagger due to cumulative damage 【Gundam Delta Kai (Transformed)】 Spec ・Unit HP is enhanced as “18500” → “22000” (Upper LVs are also enhanced) ・Close range part slot is increased as “16” → “18” (Upper LVs are also enhanced) ・Mid-range part slot is increased as “17” → “18” (Upper LVs are also enhanced) ・Long range part slot is increased as “15” → “16” (Upper LVs are also enhanced) ・Unit skill “Shield Break Stance Mastery LV1” has been given ・Unit skill “High Mobility Combat System LV1” has been given Sub-weapon: Beam Cannon (Transformed) ・Cool-down time is shortened as “1.0” → “0.5” Normal firing: ・Heat rate consumption is reduced as “10%” → “9%” Focus firing: ・Power is increased Sub-weapon: High Mega Cannon (Transformed) ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon) 【Ex-S Gundam】 Spec ・Unit HP is enhanced as “21500” → “23000” (Upper LVs are also enhanced) ・Melee resistance Boost is enhanced as “10” → “15” (Upper LVs are also enhanced) ・Close range part slot is increased as “5” → “10” (Upper LVs are also enhanced) ・Mid-range part slot is increased as “22” → “23” (Upper LVs are also enhanced) ・Long range part slot is increased as “21” → “22” (Upper LVs are also enhanced) ・Unit skill “Immobile Fire System LV2” has been given ・Unit skill “Emergency Evasion System LV1” is adjusted to “LV2” ・Unit skill “Special Back Add-On Buffer LV3” is adjusted to “LV4” ・Unit skill “ALICE Ability Boost LV1” is adjusted to “LV2” Ranged main weapon: Ex-S Gundam Beam Smart Gun ・Heat rate consumption is reduced as “20%” → “18%” Melee main weapon: Ex-S Gundam Beam Saber ・Weapon switching time is shortened Sub-weapon: 60mm Vulcan Gun x4 ・Power is increased as “100” → “150” (Upper LVs are also enhanced) ・Range is enhanced as “150m” → “200m” ・Projectile speed is increased ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon)

Sub-weapon

Backpack Beam Cannon x4 ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon)

Sub-weapon

Thigh Beam Cannon x2 ・Power is increased as “650” → “700” (Upper LVs are also enhanced) ・Heat rate consumption is reduced as “50%” → “33%” ・Rigidity time after using weapon is shortened ・Weapon switching time is shortened Sub-weapon: Head Incom ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon) ・Adjusted to able to use during high speed movement Sub-weapon: Reflector Incom x2 ・Power is increased as “2000” → “3000” (Upper LVs are also enhanced) ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon)

Skill

Chest I-Field ・Expanded the skill’s effective range 【Ex-S Gundam (Transformed)】 Spec ・Unit HP is enhanced as “21500” → “23000” (Upper LVs are also enhanced) ・Melee resistance Boost is enhanced as “10” → “15” (Upper LVs are also enhanced) ・Close range part slot is increased as “5” → “10” (Upper LVs are also enhanced) ・Mid-range part slot is increased as “22” → “23” (Upper LVs are also enhanced) ・Long range part slot is increased as “21” → “22” (Upper LVs are also enhanced) ・Unit skill “Emergency Evasion System LV1” is adjusted to “LV2” ・Unit skill “Special Back Add-On Buffer LV3” is adjusted to “LV4” ・Unit skill “ALICE Ability Boost LV1” is adjusted to “LV2” Sub-weapon: Ex-S Gundam Beam S.G. (Transformed) ・Cool-down time is shortened as “1.3” → “1.0” ・Weapon switching time is shortened Normal firing: ・Power is increased as “450” → “500” (Upper LVs are also enhanced) ・Heat rate consumption is reduced as “15%” → “10%” Sub-weapon: Back Pack Beam Cannon x4 (Transformed) ・Weapon switching time is shortened 【Messala】 Spec ・Unit HP is enhanced as “22000” → “25000” (Upper LVs are also enhanced) ・Unit skill “Aerial Melee System LV2” has been given ・Unit skill “Maneuver Armor LV1” has been given ・Unit skill “Offense System LV1” is adjusted to “LV2” ・Unit skill “Special Leg Buffer LV2” is adjusted to “LV4” ・Unit skill “Emergency Evasion System LV1” is adjusted to “LV2” ・Unit skill “High-Performance Balancer LV1” and “Melee Combo Controller LV1” are now merged to “Melee Composite System LV1” ・Unit skill “Flight Control Program LV2” and “Forced Injector LV2” are now merged to “High-Performance Thruster Control System LV1” Ranged main weapon: Arm-Mounted Vulcan ・Power is increased as “150” → “160” (Upper LVs are also enhanced) ・Rate of fire is increased ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon)

Melee main weapon

Messala Beam Saber ・Now is compatible with skill “Aerial Melee System” ・Increases movement speed during downward melee attack ・Weapon switching time is shortened Sub-weapon: Messala Arm Grenade Launcher ・Power is increased as “1000” → “1600” (Upper LVs are also enhanced) ・Cool-down time is shortened as “5.0” → “4.5” Sub-weapon: Internal Arm Claw ・Now is compatible with skill “Aerial Melee System” ・Increased downward melee attack strength ・Weapon switching time is shortened Sub-weapon: Shoulder Mega Particle Cannon x2 ・Overheat is shortened as “22.0” → “16.0” ・Focus is shortened as “4.0” → “2.5” Normal firing: ・Heat rate consumption is reduced as “80%” → “75%” Focus firing: ・Heat rate consumption is reduced ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon) ・Increase explosion range upon impact Sub-weapon: Double Shoulder Missile POD ・Power is increased as “300” → “350” (Upper LVs are also enhanced) ・Projectile speed is increased ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon) 【Messala (Transformed)】 Spec ・Unit HP is enhanced as “22000” → “25000” (Upper LVs are also enhanced) ・Unit skill “Special Leg Buffer LV2” is adjusted to “LV4” ・Unit skill “Emergency Evasion System LV1” is adjusted to “LV2” Sub-weapon: Shoulder Mega Particle Cannon x2 (Transformed) ・Focus is shortened as “2.0” → “1.0” Normal firing: ・Power is increased as “1100” → “1200” (Upper LVs are also enhanced) ・Heat rate consumption is reduced as “90%” → “85%” Focus firing: ・Heat rate consumption is reduced ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon)

Sub-weapon

Shoulder Missile Pod x2 (Transformed) ・Reload is shortened as “15.0” → “13.0” ・Projectile speed is increased 【Jegan Heavy Equipment Type】 Spec ・Speed is enhanced as “120” → “125” ・Thrusters are enhanced as “60” → “65” ・Turning is enhanced as “63” → “66” ・Close range part slot is increased as “9” → “11” (Upper LVs are also enhanced) ・Mid-range part slot is increased as “16” → “17” (Upper LVs are also enhanced) ・Long range part slot is increased as “15” → “16” (Upper LVs are also enhanced) ・Unit skill “Immobile Fire System LV1” has been given ・Unit skill “Observational Data Link LV1” has been given ・Unit skill “Special Leg Buffer LV1” is adjusted to “LV2” ・Unit skill “Special Shoulder Add-On Buffer LV1” is adjusted to “LV3” Sub-weapon: Jegan HE Type VP System ・Ammo Amount is increased as “40” → “60” ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon)

Sub-weapon

Beam Cannon ・Power is increased as “1850” → “2000” (Upper LVs are also enhanced) ・Ammo Amount is increased as “3” → “4” ・Cool-down time is shortened as “6.0” → “5.0” ・Reload is shortened as “15.0”→”12.0″ ・Weapon switching time is shortened Sub-weapon: Beam Cannon x2 [Discharge] ・Power is increased as “500” → “600” (Upper LVs are also enhanced) ・Reload is shortened as “12.0”→”8.0″ ・Weapon switching time is shortened Sub-weapon: Missile Pod ・Power is increased as “300” → “350” (Upper LVs are also enhanced) ・Cool-down time is shortened as “5.0” → “4.0” ・Reload is shortened as “15.0”→”13.0″ ・Projectile speed is increased ■Raid Type 【Nightingale】 ・Skill “Psycho-Frame Resonance” is now replaced with “Psycho-Frame Resonance (C)” Spec ・Unit HP is enhanced as “29000” → “33000” (Upper LVs are also enhanced) ・Close range part slot is increased as “17” → “18” (Upper LVs are also enhanced) ・Mid-range part slot is increased as “18” → “19” (Upper LVs are also enhanced) ・Long range part slot is increased as “17” → “18” (Upper LVs are also enhanced) ・Skill “Psycho-Frame Resonance LV2” is changed to “Psycho-Frame Resonance (C) LV1” ・Unit skill “Emergency Evasion System LV2” is adjusted to “LV3” ・Unit skill “Special Back Add-On Buffer LV3” is adjusted to “LV4” ⇒LV2 Unit skill “Special Back Add-On Buffer LV4” is adjusted to “LV5” ・Unit skill “High-Performance Thruster Control System LV1” is adjusted to “LV3” ⇒LV2Unit skill “High-Performance Thruster Control System LV2” is adjusted to “LV3” Ranged main weapon: Nightingale Large MBR ・Now can be used while high speed movement under the activation of the skill “Psycho-Frame Resonance (C)” Normal firing: ・Heat rate consumption is reduced as “80%” → “75%” ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon) 1st stage focus: ・Reduced heat rate consumption ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon) 2nd stage focus: ・Reduced heat rate consumption Melee main weapon: Nightingale B Tomahawk ・Power is increased as “3000” → “3200” (Upper LVs are also enhanced) ・Increased downward melee attack strength ・Weapon switching time is shortened Sub-weapon: Chest Vulcan ・Rate of fire is increased Sub-weapon: Nightingale B Saber x4 ・Power is increased as “3100” → “3300” (Upper LVs are also enhanced) ・Increased downward melee attack strength Sub-weapon: Chest L Mega Particle Cannon ・Power is increased as “4000” → “4500” (Upper LVs are also enhanced) ・Heat rate consumption is reduced as “95%” → “90%” Sub-weapon: Funnel x6 [Focused Fire] ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon) ・Shortened the time to fire the next shoot to make it easier to hit enemy ・Weapon switching time is shortened Skill: Psycho-Frame Resonance ・Replaced with new skill “Psycho-Frame Resonance (C)” Skill: Psycho-Frame Resonance (C) ・New added Improved from the original spec of “Psycho-Frame Resonance” ・Granted skill effect of “Power Accelerator LV3” ・Granted skill effect of “Aerial Melee System LV2” ・Granted the ability to use compatible weapons during high speed movement 【Zaku III Custom】 ・Sub-weapon “Torso Beam Launcher x2” now have the new function “Release Limiter” Spec ・Unit HP is enhanced as “23500” → “27000” (Upper LVs are also enhanced) ・Close range part slot is increased as “22” → “23” (Upper LVs are also enhanced) ・Mid-range part slot is increased as “17” → “18” (Upper LVs are also enhanced) ・Long range part slot is increased as “9” → “10” (Upper LVs are also enhanced) ・Granted the skill “Immobile Fire System LV1” ・Unit skill “High-Performance Balancer LV1” and “Melee Combo Controller LV2” are now merged to “Melee Composite System LV3” ・Unit skill “Maneuver Armor LV2” is adjusted to “LV3” ⇒LV2 Unit skill “Maneuver Armor LV3” is adjusted to “LV4” ⇒LV3 Unit skill “Maneuver Armor LV4” is adjusted to “LV5” ・Unit skill “Forced Injector LV2” is adjusted to “LV3” ⇒LV2 and above unit skill “Forced Injector LV3” is adjusted to “LV4” ・Unit skill “Special Leg Buffer LV3” is adjusted to “LV4” (Upper LVs are also enhanced) ⇒LV3 and above unit skill “Special Leg Buffer LV4” is adjusted to “LV5” ・Unit skill “Special Back Add-On Buffer LV1” is adjusted to “LV3” ⇒LV2 and above unit skill “Special Back Add-On Buffer LV3” is adjusted to “LV4” ・Unit skill “Emergency Evasion System LV1” is adjusted to “LV2” ⇒LV2 and above unit skill “Emergency Evasion System LV2” is adjusted to “LV3” Ranged main weapon: Zaku III Custom Beam Rifle ・Reload is shortened as “18.0”→”12.0″ Melee main weapon: Zaku III Custom Beam Saber ・Charging is shortened as “2.5” → “2.0” Normal melee: ・Increased downward melee attack strength Heavy attack: ・Power is increased Sub-weapon: Torso Beam Launcher x2 ・Heat rate consumption is reduced as “95%” → “80%” ・Cool-down time is shortened as “7.0” → “4.0” ・Overheat is shortened as “18.0” → “14.0” ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon) ・New function “Release Limiter” Release Limiter: ・Changes weapon performance and allows firing without consuming the heat gauge Sub-weapon: Hide Bomb Custom ・Reload is shortened as “30.0”→”20.0″ ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon)

Skill

Bio-Sensor M Ability Boost ・Condition to trigger the skill effect is adjusted as “MS HP reached 30% or below” → “MS HP reached 50% or below” ・Granted the skill effect of “Power Accelerator LV3” ・On activation, grants an effect that nullifies all reactions except stagger caused by accumulated damage 【Gyan】 ・New added sub-weapon “Hide Bomb [Layable]”. Spec ・Unit HP is enhanced as “16500” → “18000” (Upper LVs are also enhanced) ・Close range part slot is increased as “17” → “18” (Upper LVs are also enhanced) ・Mid-range part slot is increased as “9” → “10” (Upper LVs are also enhanced) ・Long range part slot is increased as “2” → “3” (Upper LVs are also enhanced) ・Unit skill “Active Guard LV3” has been given ・Unit skill “Power Accelerator LV2” has been given ・Unit skill “Special L-Arm Equipment Buffer LV2” is adjusted to “LV3” ⇒LV3 Unit skill “Special L-Arm Equipment Buffer LV3” is adjusted to “LV4” (Upper LVs are also enhanced) ・Unit skill “Maneuver Armor LV2” is adjusted to “LV3” ⇒LV3 and above unit skill “Maneuver Armor LV2” is adjusted to “LV4” Ranged main weapon: Needle Missile ・Power is increased as “125” → “150” (Upper LVs are also enhanced) ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon) ・Adjusted to able to use during high speed movement Melee main weapon: Gyan Beam Saber ・Power is increased as “2800” → “2900” (Upper LVs are also enhanced)

Sub-weapon

Hide Bomb ・Adjusted to able to use during high speed movement Sub-weapon: Hide Bomb [Layable] ・New added 【Dijeh (CA)】 ・Sub-weapon “Beam Pistol x2” is now replaced with “Dijeh (CA) BP x2”. ・Sub-weapon “Knuckles Sealant Launcher” is now replaced with “Dijeh (CA) Knuckles TR”. Spec ・Unit HP is enhanced as “23000” → “28000” (Upper LVs are also enhanced) ・Close range part slot is increased as “18” → “19” (Upper LVs are also enhanced) ・Mid-range part slot is increased as “16” → “18” (Upper LVs are also enhanced) ・Long range part slot is increased as “18” → “19” (Upper LVs are also enhanced) ・Unit skill “Explosive Reactive Armor LV1” has been given ・Unit skill “Special Arms Equipment Buffer LV3” is adjusted to “LV5” ・Unit skill “Special Leg Buffer LV3” is adjusted to “LV4” ・Unit skill “Back Binder Special Cushioning LV1” is adjusted to “LV3” ・Unit skill “Maneuver Armor LV3” is adjusted to “LV4” (Upper LVs are also enhanced)

Ranged main weapon

Dijeh (CA) Beam Rifle ・Cool-down time is shortened as “0.8” → “0.5” Normal firing: ・Power is increased as “1600” → “1800” (Upper LVs are also enhanced)

Focus firing

・Power is increased Melee main weapon: Dijeh (CA) Beam Naginata ・Power is increased as “2600” → “2800” (Upper LVs are also enhanced)

Sub-weapon

60mm Vulcan ・Power is increased as “140” → “160” (Upper LVs are also enhanced) ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon)

Sub-weapon

Beam Pistol x2 ・Replaced with new sub-weapon “Dijeh (CA)

BP x2” Sub-weapon

Dijeh (CA) BP x2 ・New added Improved from the original spec of “Beam Pistol x2” ・Power is increased as “500” → “600” ・Heat rate consumption is reduced as “18%” → “15%” ・Rate of fire is increased ・ASL (automatic aiming compensation) range is extended ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon)

Sub-weapon

Knuckles Sealant Launcher ・Replaced with new sub-weapon “Dijeh (CA)

Knuckles TR” Sub-weapon

Dijeh (CA) Knuckles TR ・New added Improved from the original spec of “Knuckles Sealant Launcher” ・Reload is shortened as “25.0”→”10.0″ ・Weapon switching time is shortened ・Adjusted to able to use during jumping Sub-weapon: Double Binder Beam Cannon ・Power is increased as “1200” → “1500” (Upper LVs are also enhanced) ・Overheat is shortened as “25.0” → “16.0” ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon) ・Rigidity time after using weapon is shortened ・Weapon switching time is shortened Sub-weapon: Dijeh (CA) Sturm Faust ・Power is increased as “1650” → “1700” (Upper LVs are also enhanced) ・Cool-down time is shortened as “5.0” → “4.0” ・Reload is shortened as “16.0”→”13.0″ ・Adjusted to able to use during high speed movement 【Gerbera Tetra】 ・Granted skill “High Mobility Evasion System” Spec ・Granted the skill “High Mobility Evasion System LV1” ・Granted the skill “Tactical Boost LV1” ・Granted the skill “Aerial Melee System LV2” ・Unit skill “Assault Booster LV3” is adjusted to “LV4” Melee main weapon: Gerbera Tetra Beam Saber ・Power is increased as “2400” → “2600” (Upper LVs are also enhanced) ・Increased combo compensation ・Now is compatible with skill “Aerial Melee System” Sub-weapon: Arm 110mm Machine Gun ・Power is increased as “200” → “220” (Upper LVs are also enhanced) ・Rate of fire is increased ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon) 【GAZ-L】 ・New added sub-weapon “Beam Cannon x2” Spec ・Unit HP is enhanced as “19000” → “21000” (Upper LVs are also enhanced) ・Thrusters are enhanced as “70” → “75” ⇒LV4 Unit Thrusters are enhanced as “75” → “80” ・Close range part slot is increased as “19” → “20” (Upper LVs are also enhanced) ・Mid-range part slot is increased as “10” → “11” (Upper LVs are also enhanced) ・Long range part slot is increased as “7” → “8” (Upper LVs are also enhanced) ・Granted the skill “Immobile Fire System LV1” ・Unit skill “Special Left Shoulder Armor Buffer LV2” is adjusted to “LV4” ⇒LV2 Unit skill “Special Left Shoulder Armor Buffer LV3” is adjusted to “LV4” (Upper LVs are also enhanced) ・LV4 Unit skill “Forced Injector LV2” is adjusted to “LV3” Melee main weapon: GAZ-L Heat Lance Heavy attack: ・Power is increased Melee main weapon: Twin Lancer ・Power is increased as “1800” → “2000” (Upper LVs are also enhanced) ・Increased downward melee attack strength ・Weapon switching time is shortened Sub-weapon: Beam Cannon x2 [Rapid] ・Power is increased as “700” → “750” (Upper LVs are also enhanced) ・Overheat is shortened as “18.0” → “15.0” ・Weapon switching time is shortened ・Now is renamed to “Beam Cannon x2 [Rapid]” due to the new added weapon “Beam Cannon x2” Sub-weapon: Beam Cannon x2 ・New added Sub-weapon: Large Beam Saber ・Power is increased as “2000” → “2200” (Upper LVs are also enhanced) ・Cool-down time is shortened as “2.5” → “2.0” 【Zaku II FS (SM)】 ・New added sub-weapon “(SM) Cracker” ・Sub-weapon “Head-Mounted Vulcan x4” is now replaced with “(SM) Head Vulcan Gun x4”. Spec ・Unit HP is enhanced as “14500” → “16500” (Upper LVs are also enhanced) ・Close range part slot is increased as “12” → “13” (Upper LVs are also enhanced) ・Mid-range part slot is increased as “7” → “8” (Upper LVs are also enhanced) ・Long range part slot is increased as “1” → “3” (Upper LVs are also enhanced) ・LV3 and above unit skill “Maneuver Armor LV2” is adjusted to “LV3” ・LV3 and above unit skill “Offense System LV1” is adjusted to “LV2” Melee main weapon: Large Heat Hawk [Enhanced] ・Increased downward melee attack strength Sub-weapon: Head-Mounted Vulcan x4 ・Replaced with new sub-weapon “(SM)

Head Vulcan Gun x4” Sub-weapon

(SM) Head Vulcan Gun x4 ・New added Improved from the original spec of “Head-Mounted Vulcan x4” ・Power is increased as “15” → “30” ・Ammo Amount is increased as “60” → “80” ・Projectile speed is increased ・Rate of fire is increased ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon)

Sub-weapon

(SM) Cracker ・New added 【Nero Trainer】 ・Sub-weapon “Flash Grenade” is now replaced with “N Trainer F Grenade”. ・Sub-weapon “Sturm Faust” is now replaced with “Nero Trainer Club”. Spec ・Unit HP is enhanced as “17000” → “18000” (Upper LVs are also enhanced) ・Close range part slot is increased as “18” → “19” (Upper LVs are also enhanced) ・Mid-range part slot is increased as “11” → “12” (Upper LVs are also enhanced) ・Long range part slot is increased as “5” → “6” (Upper LVs are also enhanced) ・Unit skill “Forced Injector LV2” is adjusted to “LV3” Melee main weapon: Nero Trainer Beam Saber x2 Normal attack: ・Power is increased as “2400” → “2500” (Upper LVs are also enhanced)

Heavy attack

・Power is increased Sub-weapon: 60mm Vulcan x2 ・Reload is shortened as “8.0”→”6.0″ Sub-weapon: Flash Grenade ・Replaced with new sub-weapon “N Trainer F Grenade” Sub-weapon: N Trainer F Grenade ・New added Improved from the original spec of “Flash Grenade” ・Reload is shortened as “14.0”→”10.0″ ・Adjusted to able to use during high speed movement ・Grants a shield-piercing effect Sub-weapon: Sturm Faust ・Replaced with new sub-weapon “Nero Trainer Club” Sub-weapon: Nero Trainer Club ・New added Improved from the original spec of “Sturm Faust” ・Power is increased as “1700” → “2000” ・Reload is shortened as “15.0”→”8.0″ ・Weapon switching time is shortened 【Rick Dom II (GH)】 ・Sub-weapon “Chest Beam Gun” is now replaced with “(GH) Chest Beam Gun”. Spec ・Unit HP is enhanced as “15000” → “18000” (Upper LVs are also enhanced) ・Close range part slot is increased as “18” → “19” (Upper LVs are also enhanced) ・Mid-range part slot is increased as “7” → “8” (Upper LVs are also enhanced) ・Long range part slot is increased as “3” → “5” (Upper LVs are also enhanced) ・Granted the skill “Damage Control LV1 ⇒LV3 and above unit granted the skill “Damage Control LV2” ・Granted the skill “Special Leg Buffer LV3” ⇒LV2 and above unit granted the skill “Special Leg Buffer LV4” ・Unit skill “Power Accelerator LV1” is adjusted to “LV2” ・Unit skill “Offense System LV1” is adjusted to “LV2” ・LV3 and above unit skill “Maneuver Armor LV2” is adjusted to “LV3” Melee main weapon: Prototype Large Heat Saber ・Power is increased as “3000” → “3150” (Upper LVs are also enhanced) ・Cool-down time is shortened as “3.0” → “2.5” ・Grants an effect that knock back the downed enemy units Sub-weapon: Chest Beam Gun ・Replaced with new sub-weapon “(GH)

Chest Beam Gun” Sub-weapon

(GH) Chest Beam Gun ・New added Improved from the original spec of “Chest Beam Gun” ・Power is increased as “500” → “1700” ・ASL (automatic aiming compensation) range is extended ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon) ・Weapon switching time is shortened 【Penelope】 Spec ・Unit skill “Melee Composite System LV1” is adjusted to “LV2” ・LV1 Unit granted the skill “Damage Control LV1” ・LV1 Unit skill “Forced Injector LV3” is adjusted to “LV4” Ranged main weapon: Penelope Beam Rifle ・Cool-down time is shortened as “5.0” → “4.5” ・Reload is shortened as “15.0”→”12.0″ ・Now can be used while high speed movement under the activation of the skill “Minovsky Flight Unit (P)” Melee main weapon: CWU [Beam Saber] x2 ・Increased downward melee attack strength Sub-weapon: Penelope Beam Rifle [Rapid] ・Power is increased as “700” → “800” (Upper LVs are also enhanced) ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon) ・ASL (automatic aiming compensation) range is extended ・Weapon switching time is shortened ・Now can be used while high speed movement under the activation of the skill “Minovsky Flight Unit (P)” Sub-weapon: Shoulder Mega Particle Cannon x2 ・Power is increased as “1500” → “1600” (Upper LVs are also enhanced) ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon)

Sub-weapon

Funnel Missile ・Reload is shortened as “13.0”→”11.0″ ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon)

Sub-weapon

CWU [Missile] ・Reload is shortened as “15.0”→”12.0″ ・Rate of fire is increased Sub-weapon: CWU [Mega Particle Cannon] ・Range is enhanced as “250m” → “300m” Sub-weapon: Penelope Vulcan Gun ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon)

Skill

Minovsky Flight Unit (P) ・Can now be used while overheated ・Now is able to use compatible weapons while in high speed movement Skill: Aux. Power LV3 ・Increases the amount of MS HP remaining upon skill activation ・Extended the skill duration 【Penelope (Transformed)】 Spec ・LV1 unit granted the skill “Damage Control LV1” Sub-weapon: Shoulder Mega Particle Cannon x2 (Transformed) ・Power is increased as “1200” → “1500” (Upper LVs are also enhanced) ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon)

Sub-weapon

Funnel Missile (Transformed) ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon)

Skill

Flight Form (P) ・Reduces the high speed movement time required before ram attack power and mobility increase 【Byarlant Custom】 Spec ・Unit HP is enhanced as “21000” → “23000” (Upper LVs are also enhanced) ・Close range part slot is increased as “20” → “21” (Upper LVs are also enhanced) ・Mid-range part slot is increased as “12” → “13” (Upper LVs are also enhanced) ・Long range part slot is increased as “12” → “13” (Upper LVs are also enhanced) ・Granted the skill “MS Destroying ATK Program LV2” ・Granted the skill “Aerial Melee System LV2” ・Skill “Heavy Attack LV1” is now changed to “Heavy Attack Kai LV1” ・Unit skill “Flight Control Program LV3” and “Forced Injector LV2” are now merged to “High-Performance Thruster Control System LV1” ⇒LV2 unit skills are merged to “High-Performance Thruster Control System LV2” ⇒LV3 and above unit skill “Flight Control Program LV3” and “Forced Injector LV3” are now merged to “High-Performance Thruster Control System LV3” ・Unit skill “Maneuver Armor LV3” is adjusted to “LV4” ⇒LV3 and above unit skill “Maneuver Armor LV4” is adjusted to “LV5” ・LV3 and above unit skill “Special Back Add-On Buffer LV3” is adjusted to “LV4” Ranged main weapon: B. Custom Mega Particle Cannon ・Power is increased as “2150” → “2300” (Upper LVs are also enhanced) ・Heat rate consumption is reduced as “80%” → “75%” Melee main weapon: B. Custom Beam Saber ・Weapon switching time is shortened ・Now is compatible with skill “Aerial Melee System” Normal attack: ・Power is increased as “2600” → “2700” (Upper LVs are also enhanced)

Heavy attack

・Power is increased Sub-weapon: B. Custom Mega Particle Cannon x2 ・Power is increased as “250” → “280” (Upper LVs are also enhanced) ・Range is enhanced as “275m” → “300m” ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon)

Sub-weapon

B. Custom Claw Arm ・Power is increased as “3000” → “3200” (Upper LVs are also enhanced) ・Now is compatible with skill “Aerial Melee System” 【Ram Z’Gok】 Spec ・Unit HP is enhanced as “16000” → “18000” (Upper LVs are also enhanced) ・Close range part slot is increased as “16” → “17” (Upper LVs are also enhanced) ・Mid-range part slot is increased as “5” → “6” (Upper LVs are also enhanced) ・Long range part slot is increased as “3” → “5” (Upper LVs are also enhanced) ・Granted the skill “Interrupt Tackle LV1” ・Granted the skill “Active Guard LV1” ・LV2 Unit skill “Blade Tackle LV1” is adjusted to “LV2” Ranged main weapon: Arm Mega Particle Cannon ・Power is increased as “1400” → “1600” (Upper LVs are also enhanced) ・Cool-down time is shortened as “4.0” → “2.5” ・Overheat is shortened as “14.0” → “10.0” Melee main weapon: Claw Shield ・Power is increased as “2000” → “2100” (Upper LVs are also enhanced)

Sub-weapon

Arm Mega Particle Cannon [Rapid] ・Power is increased as “350” → “400” (Upper LVs are also enhanced) ・Rate of fire is increased ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon)

Skill

Blade Tackle ・Grants an effect that partially nullifies the enemy unit’s melee resistance ・Grants an effect that increases movement distance during tackles ■Support Type 【Super Gundam】 ・Granted new skill “Release Ranged Output Limiter LV1”. Based on this change, ranged main weapon “Long Rifle” can now focus to the 2nd stage. ・New added sub-weapon “Long Rifle [Rapid]” Spec ・Close range part slot is increased as “5” → “6” (Upper LVs are also enhanced) ・Mid-range part slot is increased as “14” → “15” (Upper LVs are also enhanced) ・Long range part slot is increased as “21” → “22” (Upper LVs are also enhanced) ・Unit skill “Release Ranged Output Limiter LV1” has been given ・LV3 Unit skill “Composite H Mobility Combat System LV1” has been given ⇒LV4 Unit skill “Composite H Mobility Combat System LV2” has been given ・LV3 and above unit skill “Pursuit Ranged Aux. Program LV1” has been given Ranged main weapon: Long Rifle ・Focus is shortened as “4.0” → “2.0” ・Can now focus to 2nd stage Normal firing: ・Power is increased as “2500” → “2600” (Upper LVs are also enhanced) 1st stage focus: ・Power is increased 2nd stage focus: ・Can fire a beam that deals continuous damage while irradiating the target Sub-weapon: Multi-Tube Missile POD x2 ・Power is increased as “300” → “325” (Upper LVs are also enhanced) ・Weapon switching time is shortened Sub-weapon: Long Rifle [Rapid] ・New added 【RS-Jarja】 ・New added sub-weapon Radome Pod Spec ・Unit HP is enhanced as “20000” → “22000” (Upper LVs are also enhanced) ・Close range part slot is increased as “14” → “15” (Upper LVs are also enhanced) ・Mid-range part slot is increased as “10” → “11” (Upper LVs are also enhanced) ・Long range part slot is increased as “16” → “17” (Upper LVs are also enhanced) ・Unit skill “Resist Move LV1” has been given Ranged main weapon: Large Beam Rifle: Sniper Normal firing: ・Power is increased as “2500” → “2800” (Upper LVs are also enhanced) ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon)

Focus firing

・Power is increased ・Reduced ammo consumption Melee main weapon: RS-Jarja Beam Saber ・Power is increased as “2500” → “2600” (Upper LVs are also enhanced) ・Increased downward melee attack strength Sub-weapon: 3-Tube Special Missile Pod x2 ・Power is increased as “350” → “380” (Upper LVs are also enhanced) ・Projectile speed is increased Sub-weapon: Hand Grenade ・Power is increased as “1900” → “2000” (Upper LVs are also enhanced) ・Adjusted to able to use during high speed movement Sub-weapon: Radome Pod ・New added 【Hamma-Hamma】 ・Granted new skill “Release Ranged Output Limiter LV1”. Based on this change, sub-weapon “3-Barrel Mega Particle Cannon” can now focus to the 2nd stage. Spec ・Unit HP is enhanced as “20500” → “22000” (Upper LVs are also enhanced) ・Unit skill “Release Ranged Output Limiter LV1” has been given ・Unit skill “Anti-Blast Stabilizer LV1” has been given ・Unit skill “Special L-Arm Equipment Buffer LV3” is adjusted to “LV5” ・Unit skill “Defense Mode LV1” is adjusted to “LV3” ⇒LV4 Unit skill “Defense Mode LV2” is adjusted to “LV3” Ranged main weapon: Wired 3-Barrel Beam Gun ・Overheat is shortened as “20.0” → “15.0” ・ASL (automatic aiming compensation) range is extended ・Weapon switching time is shortened Melee main weapon: Hamma-Hamma Beam Saber ・Increased downward melee attack strength ・Increases movement speed during downward melee attack ・Weapon switching time is shortened Sub-weapon: 3-Barrel Mega Particle Cannon ・Focus is shortened as “3.0” → “2.5” ・Can now focus to 2nd stage 1st stage focus: ・Power is increased as “1200” → “1250” (Upper LVs are also enhanced) 2nd stage focus: ・Can fire a single-shot beam that inflicts heavy stagger on hit Sub-weapon: Small Mine ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon)

Sub-weapon

Wired Beam Gun x2 [Pincer] ・Heat rate consumption is reduced as “100%” → “95%” ・ASL (automatic aiming compensation) range is extended ・Increased the Wired Arm’s return speed 【Dom Gnomides】 ・Granted new skill “30cm Cannon Optimizer” ⇒When switching weapons within the equipped 30cm Cannon loadout, weapon swap time is reduced. Spec ・Unit skill “30cm Cannon Optimizer LV1” has been given ・Unit skill “Bullet Feeder LV1” has been given ・Unit skill “Scouting Parallel Processing Device LV2” has been given ・Unit skill “Special Back Add-On Buffer LV3” is adjusted to “LV4” ⇒LV3 and above unit skill “Special Back Add-On Buffer LV3” is adjusted to “LV5” ・LV1 Unit skill “Damage Control LV1” has been given ⇒LV2 Unit skill “Damage Control LV2” has been given ・LV2 Unit HP is enhanced as “23000” → “24000” (Upper LVs are also enhanced) ・LV3 Unit skill “Damage Control LV1” is adjusted to “LV2” (Upper LVs are also enhanced)

Sub-weapon

30cm Cannon [HE] ・Power is increased as “1600” → “1800” (Upper LVs are also enhanced)

Sub-weapon

30cm Cannon [Type 3] ・Power is increased as “1350” → “1500” (Upper LVs are also enhanced) ・Cool-down time is shortened as “4.0” → “2.0” ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon)

Sub-weapon

30cm Cannon [APFSDS] ・Power is increased as “2400” → “2600” (Upper LVs are also enhanced) 【Gundam Ground Type [WR]】 ・New added sub-weapon “[WR Equipped] R Launcher” ・New added sub-weapon [WR Equipped] Sticky Grenade Spec ・Close range part slot is increased as “3” → “5” (Upper LVs are also enhanced) ・Mid-range part slot is increased as “7” → “8” (Upper LVs are also enhanced) ・Long range part slot is increased as “10” → “11” (Upper LVs are also enhanced) ・Unit skill “Bullet Feeder LV1” has been given ・LV3 Unit skill “Composite H Mobility Combat System LV1” has been given ⇒LV4 and above unit skill “Composite H Mobility Combat System LV2” has been given Sub-weapon: [WR Equipped] R Launcher ・New added Sub-weapon: [WR Equipped] Sticky Grenade ・New added 【MP Qubeley】 ・New added sub-weapon “Funnel x4 [Focused Fire]” ・New added sub-weapon “Funnel x4 [Support]” Spec ・Unit skill “Full Attack LV1” has been given ・Unit skill “Special Shoulder Buffer LV3” is adjusted to “LV4” (Upper LVs are also enhanced) ・Unit skill “Special Leg Buffer LV2” is adjusted to “LV3” ⇒LV2 Unit skill “Special Leg Buffer LV3” is adjusted to “LV4” Ranged main weapon: MP Qubeley Beam Gun ・Overheat is shortened as “22.0” → “16.0” Sub-weapon: Funnels x8 [Pincer] ・Adjusted to able to use during high speed movement ・Shortened the time to fire the next shoot to make it easier to hit enemy Sub-weapon: Funnels x8 [Pursue] ・Heat rate consumption is reduced as “40%” → “37%” Sub-weapon: Active Cannon x2 ・Overheat is shortened as “23.0” → “17.0” ・Rigidity time after using weapon is shortened Sub-weapon: Funnel x4 [Focused Fire] ・New added Sub-weapon: Funnel x4 [Support] ・New added 【Gelgoog J】 ・Sub-weapon “Beam SPOT Gun” now have the new function “Release Limiter” ・Sub-weapon “Head-Mounted Vulcan [Late Model]” is now replaced with Gelgoog J Head Vulcan Spec ・Unit HP is enhanced as “17000” → “18000” (Upper LVs are also enhanced) ・Close range part slot is increased as “7” → “8” (Upper LVs are also enhanced) ・Mid-range part slot is increased as “11” → “12” (Upper LVs are also enhanced) ・Long range part slot is increased as “14” → “15” (Upper LVs are also enhanced) ・Unit skill “Thrust-Based Fire Cooling System LV1” has been given ・Unit skill “Resist Move LV1” has been given ⇒LV4 and above unit skill “Resist Move LV2” has been given Melee main weapon: Beam Saber Z ・Power is increased as “1600” → “1800” (Upper LVs are also enhanced)

Sub-weapon

Beam SPOT Gun ・Heat rate consumption is reduced as “12%” → “10%” ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon) ・ASL (automatic aiming compensation) range is extended ・New function “Release Limiter” Release Limiter: ・Changed performance, allowing it to fire without consuming the heat gauge Sub-weapon: Head-Mounted Vulcan [Late Model] ・Replaced with new sub-weapon “Gelgoog J Head Vulcan” Sub-weapon: Gelgoog J Head Vulcan ・New added Improved from the original spec of “Head-Mounted Vulcan [Late Model]” ・Power is increased as “80” → “90” ・Range is enhanced as “150m” → “200m” ・Projectile speed is increased ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon) 【Geara Zulu (Angelo)】 Spec ・Close range part slot is increased as “8” → “10” (Upper LVs are also enhanced) ・Mid-range part slot is increased as “17” → “18” (Upper LVs are also enhanced) ・Long range part slot is increased as “19” → “20” (Upper LVs are also enhanced) ・Unit skill “Pursuit Prevention ATK Program LV1” has been given Ranged main weapon: Angelo’s Beam Shot Rifle ・Cool-down time is shortened as “5.0” → “4.0” ・Overheat is shortened as “13.0” → “10.0” ・Rigidity time after using weapon is shortened Normal firing: ・Power is increased as “400” → “450” (Upper LVs are also enhanced) ・Heat rate consumption is reduced as “65%” → “55%” ・Increased beam pellet count Focus firing: ・Power is increased ・Reduced heat rate consumption Ranged main weapon: Lange Bruno Gun Kai ・Cool-down time is shortened as “5.0” → “4.0” ・Overheat is shortened as “20.0” → “14.0” ・Rigidity time after using weapon is shortened ・Weapon switching time is shortened Normal firing: ・Power is increased as “2600” → “2700” (Upper LVs are also enhanced) ・Stagger accumulation value is enhanced (easier to cause stagger to the opponent with this weapon)

Focus firing

・Power is increased ・Reduced heat rate consumption Sub-weapon: Angelo’s Beam Machine Gun Normal firing: ・Power is increased as “450” → “500” (Upper LVs are also enhanced)

Focus firing

・Power is increased We look forward to your continued support of "Mobile Suit Gundam Battle Operation 2".

Source

Steam News / 30 July 2026

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