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Steam News6 May 20206y ago

Update of mobile empire on May 6, 2020:

Added the challenge function of friends and merchants, which has a certain chance to trigger the challenge of friends and merchants after each press conference.

Full notes

Full Mobile Empire update

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What changed

0 fixes1 addition3 changes0 removals
  • Balance
  • Store
  • Gameplay
addedAdded the challenge function of friends and merchants, which has a certain chance to trigger the challenge of friends and merchants after each press conference. If the popularity ranking of the first week exceeds the challenge target, you can get rewards;
changedIt optimizes the value of the ecosystem, and weakens the income of experience store and software ecosystem according to the difficulty of the game;
changedThe process of employee turnover is optimized. When employees leave actively in the management of ecology, there will be secondary confirmation. In addition, when employees who are in charge of ecology are actively dismissed, there will be more detailed prompts;
changedIt reduces the duration of the pop-up celebration screen when tasks, achievements, etc. are completed.

Mobile Empire changes

addedAdded the challenge function of friends and merchants, which has a certain chance to trigger the challenge of friends and merchants after each press conference. If the popularity ranking of the first week exceeds the challenge target, you can get rewards;
changedIt optimizes the value of the ecosystem, and weakens the income of experience store and software ecosystem according to the difficulty of the game;
changedThe process of employee turnover is optimized. When employees leave actively in the management of ecology, there will be secondary confirmation. In addition, when employees who are in charge of ecology are actively dismissed, there will be more detailed prompts;
changedIt reduces the duration of the pop-up celebration screen when tasks, achievements, etc. are completed.
  1. Added the challenge function of friends and merchants, which has a certain chance to trigger the challenge of friends and merchants after each press conference. If the popularity ranking of the first week exceeds the challenge target, you can get rewards;

  2. It optimizes the value of the ecosystem, and weakens the income of experience store and software ecosystem according to the difficulty of the game;

  3. The process of employee turnover is optimized. When employees leave actively in the management of ecology, there will be secondary confirmation. In addition, when employees who are in charge of ecology are actively dismissed, there will be more detailed prompts;

  4. It reduces the duration of the pop-up celebration screen when tasks, achievements, etc. are completed.

Source

Steam News / 6 May 2020

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