Full notes
Full Mobile Dungeon update
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What changed
- Gameplay
- Performance
- Events
- UI and audio
- Balance
- Fixes
New Features
New Banner: "Merciless Hunters" banner is including 5 new heroes - arriving on 30.04.26 at 02:00 PM CEST:
Elkfreddy
Apollo
Kitsune
Draugr
Asudem
Combat: When a fight is interrupted (e.g., due to an app crash or connection issues), you will automatically resume it upon logging back in. Some limitations apply — for example, Chaos Tower fights cannot be resumed if the event has already ended, and Rifts are not continued.
Improvements
Arena:
Matchmaking Improvements:
Improved matchmaking formula.
Enemies will not re-appear as opponents for at least two matches.
Reward Improvements:
All Arena fights now grant Arena Tokens, regardless of outcome.
Rank Rewards now also include Arena Tokens.
Improved Arena Fight Medal rewards formula.
UI/Interface: Minor improvements for Titan Summon.
Login:
Added clearer error messages when starting the app without an internet connection.
The game now automatically resumes once the connection is restored.
Balancing Improvements:
Base RES increased from 10% to 20% for all heroes.
RES – ACC can no longer fall below 20%, ensuring a minimum 20% chance to resist debuffs.
Fixed Bugs
- HelpshiftFixed an issue where the Helpshift close button was hidden behind the top bar / notch on some devices.
- CombatFixed a bug which caused Miasma to not trigger correctly.
Source
Changelog.gg summarizes and formats this update. How we read updates.
