HomeGamesUpdatesPricingMethodology
Steam News24 November 20187y ago

Bug Fix 24/11/2018

We are aware of bugs and glitches and we are solving them. This is the changelog of the ones we solved: - Completely removed mouse input.

Full notes

Full Mò The Frog update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Maps
fixedWe are aware of bugs and glitches and we are solving them. This is the changelog of the ones we solved: - Completely removed mouse input. - Fixed a badly located teleport leading to an infinite fall in the High Tree level. - Fix: unable to go back to menu from map view. - Tweaked enemies knockbacks. - Addition: Cutscenes are now skippable. - Fix: Shooting traps now do damage (it was too good to be real). - Fixed a case where fire won't kill you. - Fix: Enemies don't fly anymore. - Fix: mapping errors leading to an impossible to finish level in High Tree. - Fix: level texture misalignement. If you find new bugs or glitches let us now in the comments section.

Mò The Frog changes

fixedWe are aware of bugs and glitches and we are solving them. This is the changelog of the ones we solved: - Completely removed mouse input. - Fixed a badly located teleport leading to an infinite fall in the High Tree level. - Fix: unable to go back to menu from map view. - Tweaked enemies knockbacks. - Addition: Cutscenes are now skippable. - Fix: Shooting traps now do damage (it was too good to be real). - Fixed a case where fire won't kill you. - Fix: Enemies don't fly anymore. - Fix: mapping errors leading to an impossible to finish level in High Tree. - Fix: level texture misalignement. If you find new bugs or glitches let us now in the comments section.

We are aware of bugs and glitches and we are solving them. This is the changelog of the ones we solved: - Completely removed mouse input. - Fixed a badly located teleport leading to an infinite fall in the High Tree level. - Fix: unable to go back to menu from map view. - Tweaked enemies knockbacks. - Addition: Cutscenes are now skippable. - Fix: Shooting traps now do damage (it was too good to be real). - Fixed a case where fire won't kill you. - Fix: Enemies don't fly anymore. - Fix: mapping errors leading to an impossible to finish level in High Tree. - Fix: level texture misalignement. If you find new bugs or glitches let us now in the comments section.

Source

Steam News / 24 November 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.