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Steam News12 March 20263mo ago

Mnemosyne's Cube is now live on Steam

Mnemosyne's Cube is finally on Steam! I invite you to immerse yourself in a psychological visual novel with a unique visual style and an interesting story.

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Full Mnemosyne's Cube update

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What changed

0 fixes0 additions2 changes0 removals
  • Balance
  • UI and audio
changedI would also like to share a little bit about the history of this game and explain why, despite its short duration, it is very important to me.
changedSoon after, as you know, the war began in Ukraine. I lost someone very close to me, and it was a difficult period with a lot of heavy thoughts and emotions. But in 2024, I gradually began to return to normal life. That's when I had the idea to return to this game: to improve it, translate it completely into Ukrainian, fix some bugs, update the menu and other UI elements, and apply the skills I had gained while working as a developer.

Mnemosyne's Cube changes

changedI would also like to share a little bit about the history of this game and explain why, despite its short duration, it is very important to me.
changedSoon after, as you know, the war began in Ukraine. I lost someone very close to me, and it was a difficult period with a lot of heavy thoughts and emotions. But in 2024, I gradually began to return to normal life. That's when I had the idea to return to this game: to improve it, translate it completely into Ukrainian, fix some bugs, update the menu and other UI elements, and apply the skills I had gained while working as a developer.

Mnemosyne's Cube is finally on Steam!

I invite you to immerse yourself in a psychological visual novel with a unique visual style and an interesting story. You can learn more about the game on its Steam page or simply by trying it out for yourself. A full playthrough with all endings takes about 2-3 hours.

If you like the game, I would be very grateful for a review on Steam.

I would also like to share a little bit about the history of this game and explain why, despite its short duration, it is very important to me.

I have been fascinated by games since childhood and have always wanted to create something of my own. About six years ago, on the Anivisual forum, I accidentally met a person who later became my best friend. He wrote the script for this game. Another friend created all the fantastic visuals, and a little later, two composers joined the team and wrote a wonderful soundtrack.

In the end, development — from concept and script to programming — took a little over a year. Most of the time was spent on creating the visuals and polishing the game. In 2021, it was first released on Anivisual, GameJolt, and Itch.io, and it was a very cool experience for us.

Soon after, as you know, the war began in Ukraine. I lost someone very close to me, and it was a difficult period with a lot of heavy thoughts and emotions. But in 2024, I gradually began to return to normal life. That's when I had the idea to return to this game: to improve it, translate it completely into Ukrainian, fix some bugs, update the menu and other UI elements, and apply the skills I had gained while working as a developer.

And now, my small personal goal — to release my first full-fledged and conscious creation on Steam — has finally been achieved. For me, it is also a way to honour the memory of the person who, in many ways, shaped the identity of this game.

I wish you a pleasant journey!

Source

Steam News / 12 March 2026

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