Full notes
Full Mixology update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Events
Mixology changes
Everyone's feedback for the new demo has been so so so helpful! We are super grateful that so many people have come together to celebrate Next Fest with Mixology and are excited to bring you the full game! For now, though we have gone through and made some fixes to the demo that we felt were needed.
Overview
Some things might be a little different on replays
Fixing those annoying sounds
Spelling, Grammar and Inconsistencies
Lots of Bug Fixes
Re-re-replay
We had wanted from the beginning for there to be some replayability with Mixology but sadly on the demo release, this feature was turned off. This ended up being a good thing though as it allowed us to get the kinks out of base playthroughs before getting into the fancy stuff. For those that have already beaten the demo, you may need to replay the ending to trigger additional interactions(You'll know you're on a second playthrough if after you turn off the phone alarm it mentions feeling like waking up from a dream)
Persistent data is now turned on! Meaning the game will know when you're restarting.
There are now special interactions with characters on multiple playthroughs(but we won't spoil the specifics)
There is a 'Hard Reset' button in the options menu for players who would like to start completely fresh(this will also clear saves)
When completing a demo playthrough, new characters can greet you at the end and even give you some hints on secrets
You can now turn off ball tutorials on second play-throughs
Sounds or Silence
There were a few sounds throughout the demo that were a tad too annoying... so we have changed some of them and shortened the amount of time they are playing for others. We have plans to implement more sound effects in the future but this should make your experience a little better on the ears in the meantime.
Bleeps are back! There were some issues before with the characters' voice noises not playing when they spoke so they were turned off for the demo release but they have now been fully fixed.
Phone ringtone has been replaced
Boss doesn't roll for as long(sorry about that)
Descriptions like Beep beep beep only show if the sound is muted
Script
Many spelling and grammatical issues have been combed through and fixed thanks to all you players with such keen eyes!
Some inconsistencies with names of characters or events that haven't happened are fixed
Squashing those Bugs
The phone date and time will now stop shifting around
Boss's trivia sprite will no longer be on top of the options menus
There is now a volume control for atmosphere sounds(ex. rain) and all bars should work correctly
Music and sounds now continue playing in the options menu
No more pesky spoilers, there was an issue with players being able to dig through game files and find images and things! they are now hidden!
Source
Changelog.gg summarizes and formats this update. How we read updates.
