Full notes
Full Mithra update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
We're currently in the process of developing our exciting new puzzle-driven adventure game Mithra. We'll be posting regular updates on Steam so you can keep track of our progress.
This week, our focus has been on enhancing the environmental lighting to create a more peculiar atmosphere. Why? In the opening act, you are rudely awakened by the glow of an enigmatic light emanating from your laptop. It's trying to speak to you?
In order to create our twilight-zone look and feel, we've set up lighting effects that actually removes natural green light from our level in order to create our mysterious purple glow. It's truly astonishing what you can create with just a few point lights in Godot, isn't it?
Don't forget to add Mithra to your Steam wishlist to join us on this incredible journey.
Source
Changelog.gg summarizes and formats this update. How we read updates.
