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Steam News22 June 202612d ago

Playtest Conclusion Notice

Dear Gyldhunters, this playtest will end on June 22, 2026, at 10:00 UTC+0. At that time, the servers will be shut down and all playtest data will be wiped. Thank you all so much for jumping in and supporting us!

Full notes

Full Mistfall Hunter update

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What changed

0 fixes2 additions2 changes0 removals
  • Server
  • Performance
  • UI and audio
  • Events
addedDear Gyldhunters, this playtest will end on June 22, 2026, at 10:00 UTC+0 . At that time, the servers will be shut down and all playtest data will be wiped. Thank you all so much for jumping in and supporting us! If you enjoyed your time with the game, please add us to your Wishlist!
addedWe're incredibly sorry that this test build was so rough around the edges and ran into stability issues. We know it caused a lot of frustration. We've meticulously logged every single bug you reported, and our team will be fixing and thoroughly testing them one by one. To keep ourselves accountable, we're adding a new social emote called " No, it's a bug! ". We'll distribute this to every single Gyldhunter who took part in this test when the game officially launches (just make sure to log in with the same account). Consider it a permanent reminder for us to always prioritize build stability.
changedWe also walked away from this test with a mountain of invaluable feedback. Every voice is helping us optimize the core experience and polish our content. As soon as the playtest concludes, we'll share a full test recap alongside a sneak peek at our official launch content , so please stay tuned!
changedLastly, don't forget to join our various channels to catch the latest news and events .

Mistfall Hunter changes

addedDear Gyldhunters, this playtest will end on June 22, 2026, at 10:00 UTC+0 . At that time, the servers will be shut down and all playtest data will be wiped. Thank you all so much for jumping in and supporting us! If you enjoyed your time with the game, please add us to your Wishlist!
addedWe're incredibly sorry that this test build was so rough around the edges and ran into stability issues. We know it caused a lot of frustration. We've meticulously logged every single bug you reported, and our team will be fixing and thoroughly testing them one by one. To keep ourselves accountable, we're adding a new social emote called " No, it's a bug! ". We'll distribute this to every single Gyldhunter who took part in this test when the game officially launches (just make sure to log in with the same account). Consider it a permanent reminder for us to always prioritize build stability.
changedWe also walked away from this test with a mountain of invaluable feedback. Every voice is helping us optimize the core experience and polish our content. As soon as the playtest concludes, we'll share a full test recap alongside a sneak peek at our official launch content , so please stay tuned!
changedLastly, don't forget to join our various channels to catch the latest news and events .

Dear Gyldhunters, this playtest will end on June 22, 2026, at 10:00 UTC+0. At that time, the servers will be shut down and all playtest data will be wiped. Thank you all so much for jumping in and supporting us! If you enjoyed your time with the game, please add us to your Wishlist!

We're incredibly sorry that this test build was so rough around the edges and ran into stability issues. We know it caused a lot of frustration. We've meticulously logged every single bug you reported, and our team will be fixing and thoroughly testing them one by one. To keep ourselves accountable, we're adding a new social emote called "No, it's a bug!". We'll distribute this to every single Gyldhunter who took part in this test when the game officially launches (just make sure to log in with the same account). Consider it a permanent reminder for us to always prioritize build stability.

We also walked away from this test with a mountain of invaluable feedback. Every voice is helping us optimize the core experience and polish our content. As soon as the playtest concludes, we'll share a full test recap alongside a sneak peek at our official launch content, so please stay tuned!

Mistfall Hunter will officially launch on July 30, 2026, at 01:00 UTC+0. We'll notify everyone the second our final pricing is locked in. We're going to work twice as hard to deliver a much more stable, action-packed experience. We can't wait to see you all again at launch!

Lastly, don't forget to join our various channels to catch the latest news and events.

Good luck out there, Gyldhunter.

Source

Steam News / 22 June 2026

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