Full notes
Full Mistaken update
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Repeated intro
Hey everyone!
What changed
- Gameplay
- Compatibility
- UI and audio
A new patch for the Mistaken demo is now live! This update focuses on QoL improvements, bug fixes, balancing changes, and a few new items to discover.
Major Changes
Controller Support
Mistaken now has controller support!
This required major input changes, so expect some rough edges and future fine-tuning (like remapping). Steam Deck should work, but haven’t tested yet.
New Settings Options
The settings menu has been expanded with more customization, including:
Toggle for screen shake,
Toggle for controller rumble,
Option to always display certain UI elements (buffs, affliction levels, etc.)
Settings are now also accessible from the main menu, not just in-game.
Pause During Menus
The game now pauses when using inventories or menus, making combat item swaps less stressful.
Not everyone may like this, so a toggle will come later.
New Content and New Items
A beginner magic weapon can now be crafted using tick remains and sticks (good luck experimenting!).,
Several new Cartifacts have been added to make the early game more impactful and rewarding.
Visitor System Changes
Visitors now appear every hour instead of only once per day, still based on your settlement level.,
The Cartifact Trader now always offers 3 different trades instead of just one.,
Balancing
Melee weapons have been slightly buffed.,
Some ranged and magic weapons have been slightly nerfed.,
UI & Tooltips
tem tooltips now factor in your stats when displaying damage and speed.
Tooltips have been improved with clearer details and color coding for better readability.
What’s Next
This will likely be the last major demo patch for Mistaken (aside from small hotfixes).
From here, the focus shifts toward developing and preparing for Early Access—exciting times ahead!
Thanks for playing, and until next time, take care! (edited)
Source
Changelog.gg summarizes and formats this update. How we read updates.
