In this update4
Full notes
Full Mist Slayer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Events
- Balance
- Performance
- Fixes
Mist Slayer changes
"With a flick of the sword, the world moves."
Introducing the new Mist Walker - Swordsman!
Greetings Mist Walkers! The long awaited 1.1.0 update is finally here, bringing with it the highly anticipated new character, along with new gameplay and improvements. For a limited time starting today and lasting one week, the game is 20% off to celebrate the launch! Please try it out and share with friends who haven't picked it up yet.
Here are the detailed release notes:
Version 1.1.0
New Content
New Mist Walker Swordsman! - He controls flying swords for ranged attacks, and can even transform into a mighty dragon. Give him a try!
Swordsman's wears and outfits - More to be added later
New Bounties gameplay - Villagers in Spirit Mountain now offer daily bounties with rich rewards
Many new and unique inscriptions- combat will be even more exciting, such as:
Grave Dance - Jumping on the body of a fallen teammate restores HP
Safety First - When teleporting with health below a certain value, gain a shield for the next level
Bite the Dust - When HP is below a certain value, teleport to the starting point, recovering HP. Triggered once per level
Lord of War - After collecting weapon seals for all 4 slots, increase attack damage
Home Run - Successfully parry ranged attacks has a chance to drop a random item
Easy Mode - Increase the combo detection time
Unremitting Efforts - For each rating grade achieved in a combo, there's a chance to recover HP
Excellent Performance - When eliminating enemies with a combo rating of B or above, there's a chance to recover HP
Chain Reaction - Critical hits add &hitCount& to the combo score
Easily Satisfied - The highest combo rating can only reach C, but increases attack damage
Sarcastic Assault - Send quick phrases in front of enemies, poisoning those within the range
Talkative - Send quick phrases in front of enemies, increasing damage received for those within the range
Cost Reduction - When you become small, the effects of recovery items are doubled
Adjustments & Optimizations
Rebalanced some curse inscriptions' effects - curses won't be too punishing now
Tweaked the rate of power divination
Adjusted some powers like Crystal Rays which now connects to yourself for more flexibility
Increased the speed of collecting coins
Reduced bonus level's wait time to 5 seconds
Smoother camera control on controller
Bug Fixes
Fixed new player dialogues soft-locking on ESC
Fixed combo rage generation incorrect values
Fixed some sound playback bugs
Fixed some performance related issues
Please check out the new update and keep sharing your feedback and suggestions! Have a good sword journey!
Source
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