Full notes
Full Mist Hunter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Balance
Mist Hunter changes
First of all, we'd like to thank everyone for your support. It's been a rough time, and to be honest is still is, but your support helped us stay positive and focus on the work.
So, in the last two months we've made a lot of changes to the game. Firstly, there is only one mode left - the summoning. The game had been started with this mode and we felt that the core fun laid in these quick, frantic battles. That's why we concentrated our effort on it.
The mode was slightly re-imagined thematically, but in its core remained the same. We've added two more enemies to fill the empty niches, created 6 new arenas, made a quick tutorial that should help you get into the game's flow much easier. The waves and enemies were re-balanced. A ton of under the hood changes and optimization. We're also working on the post for the SW
Now to the main topic of this update. The new release date has been set on the 14th of February. Also to reflect all the changes and the missing mode we decided to price the game at 5.99$.
If you bought the game before and haven't requested a refund yet please, please, please do so before the 14th. We do hope you'll like what we've made. And even though it's a much smaller game now, we believe it's gotten better.
Cheers, Alex and Anton
Source
Changelog.gg summarizes and formats this update. How we read updates.
