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Full Missile Cards update
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Whew. It's been an intense few days. Thanks so much to everyone who picked up the game during launch weekend! Feedback has been really positive and encouraging so far! I'm really psyched to hear people are having fun with it. If you're enjoying Missile Cards, please don't forget to take a quick second to leave a Steam review! That's really important, and I super appreciate you taking the time to do that ASAP! Patch update 1.0.3 Thanks a bunch to folks who've emailed or posted about issues! So far, the bug reports have been pretty minimal and minor, so I haven't been rolling out massive patches - just small quick fixes. Version 1.0.3 just went live, which fixes an issue where there were more hack cards than firewall cards in LV 4. There are now 3 each, making it possible now to achieve the no-hack bonus mission on that base. Also, since it's pretty tough to get a no-hack win unless you get at least one firewall pretty early on, I've set it so you only have to get one no-hack win vs 3. That's all for now! I've got a busy week ahead, but definitely keep pinging me if any other bugs or issues arise. There are a few non-critical things I'm looking into, but we should be in pretty good shape. Cheers! -Nathan
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