HomeGamesUpdatesPricingMethodology
Steam News27 September 20205y ago

Version 1.02 - Bugfixes and improvements

BUGFIXES - Fixed a bug that could result in the game crashing. - Fixed a bug that prevented the music player from working as intended.

Full notes

Full Misplaced update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • UI and audio
  • Store
fixedBUGFIXES - Fixed a bug that could result in the game crashing. - Fixed a bug that prevented the music player from working as intended. - Fixed a bug that could sometimes cause certain mutations of Spikeheads to not attack. - Fixed some issues with some colliders on Farm map. - Fixed certain UI elements that didn't display text properly. - Fixed a bug that would make the brightness higher than it should be. - Fixed a bug where AI pathing would not work as intended. - Fixed a bug where the occlusion culling would sometimes cull objects in view. - Fixed a bug that could cause the Messmaker projectiles to blow up in the players face. - Fixed a bug where the out of ammo click sound would not play properly for all weapons.
changedBALANCE CHANGES - Reduced damage and explosive radius for Fire eyes explosion. - Fire eyes' fire sound is now louder. - Dumgun is slightly more expensive but deals more damage. - Reduced damage to self from Messmaker explosions. - Shocker bullet travels at a faster velocity and deals more damage. - X-Blade deals more damage. - Enemies yield slightly more ZE, mostly noticable in the first few waves.
addedOTHER - Added C as an alternative to Left CTRL for crouching. - Shop interact area is slightly bigger.

BUGFIXES - Fixed a bug that could result in the game crashing. - Fixed a bug that prevented the music player from working as intended. - Fixed a bug that could sometimes cause certain mutations of Spikeheads to not attack. - Fixed some issues with some colliders on Farm map. - Fixed certain UI elements that didn't display text properly. - Fixed a bug that would make the brightness higher than it should be. - Fixed a bug where AI pathing would not work as intended. - Fixed a bug where the occlusion culling would sometimes cull objects in view. - Fixed a bug that could cause the Messmaker projectiles to blow up in the players face. - Fixed a bug where the out of ammo click sound would not play properly for all weapons.

BALANCE CHANGES - Reduced damage and explosive radius for Fire eyes explosion. - Fire eyes' fire sound is now louder. - Dumgun is slightly more expensive but deals more damage. - Reduced damage to self from Messmaker explosions. - Shocker bullet travels at a faster velocity and deals more damage. - X-Blade deals more damage. - Enemies yield slightly more ZE, mostly noticable in the first few waves.

OTHER - Added C as an alternative to Left CTRL for crouching. - Shop interact area is slightly bigger.

Source

Steam News / 27 September 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.