What changed
0 fixes0 additions0 changes4 removals
removedBase Storage Protection Locked base storage containers are now protected server-side. A raider must visibly damage a container to 25% of its maximum health before its contents can be removed. A server-side log message will be output when the 25% threshold is acheived with the name and SteamID of the account that did the damage.
removedContinued Anti-Cheat Hardening Further server-side work this cycle closes additional ways cheaters were getting into locked bases and reaching things they should not be able to reach. Broken tools and weapons can no longer be used to damage anything until they are repaired. As always, these checks run on the server, and server operators can tune enforcement live via hosting.cfg or RCON.
removedWeapons A tool or weapon that has worn down to zero durability can no longer be swung until it is repaired. This also fixes a bug where attacking with a fully worn-out tool could leave you unable to open your inventory or switch weapons until you rejoined the server.
removedFixes Jumping into the bed of a semi trailer no longer occasionally teleports you underneath it.
Miscreated changes
removedBase Storage Protection Locked base storage containers are now protected server-side. A raider must visibly damage a container to 25% of its maximum health before its contents can be removed. A server-side log message will be output when the 25% threshold is acheived with the name and SteamID of the account that did the damage.
removedContinued Anti-Cheat Hardening Further server-side work this cycle closes additional ways cheaters were getting into locked bases and reaching things they should not be able to reach. Broken tools and weapons can no longer be used to damage anything until they are repaired. As always, these checks run on the server, and server operators can tune enforcement live via hosting.cfg or RCON.
removedWeapons A tool or weapon that has worn down to zero durability can no longer be swung until it is repaired. This also fixes a bug where attacking with a fully worn-out tool could leave you unable to open your inventory or switch weapons until you rejoined the server.
removedFixes Jumping into the bed of a semi trailer no longer occasionally teleports you underneath it.
Base Storage Protection Locked base storage containers are now protected server-side. A raider must visibly damage a container to 25% of its maximum health before its contents can be removed. A server-side log message will be output when the 25% threshold is acheived with the name and SteamID of the account that did the damage.
Continued Anti-Cheat Hardening Further server-side work this cycle closes additional ways cheaters were getting into locked bases and reaching things they should not be able to reach. Broken tools and weapons can no longer be used to damage anything until they are repaired. As always, these checks run on the server, and server operators can tune enforcement live via hosting.cfg or RCON.
Weapons A tool or weapon that has worn down to zero durability can no longer be swung until it is repaired. This also fixes a bug where attacking with a fully worn-out tool could leave you unable to open your inventory or switch weapons until you rejoined the server.
Fixes Jumping into the bed of a semi trailer no longer occasionally teleports you underneath it.