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Steam News22 April 20188y ago

Update #58 - 04/20/2018

Game Updated to latest EasyAnitCheat version Additional fixes to help reduce chance of a server not accepting incoming connections If a memory allocation fails for any reason the game will terminate (helps fix a low mem

Full notes

Full Miscreated update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes20 additions19 changes1 removal
  • Gameplay
  • Server
  • Security
  • Performance
  • Balance
  • Store
changedGameUpdated to latest EasyAnitCheat version
changedGameAdditional fixes to help reduce chance of a server not accepting incoming connections
changedGameIf a memory allocation fails for any reason the game will terminate (helps fix a low memory exploit)
fixedGameMany shader compilation issues fixed
addedGameProcedural facial animations support added (mouth, eyes, brows)
changedGameSlightly reduced chances of light fog and rain

Miscreated changes

  • Cachemap
changedUpdated to latest EasyAnitCheat version
changedAdditional fixes to help reduce chance of a server not accepting incoming connections
changedIf a memory allocation fails for any reason the game will terminate (helps fix a low memory exploit)
fixedMany shader compilation issues fixed
addedProcedural facial animations support added (mouth, eyes, brows)

Game

  • Updated to latest EasyAnitCheat version

  • Additional fixes to help reduce chance of a server not accepting incoming connections

  • If a memory allocation fails for any reason the game will terminate (helps fix a low memory exploit)

  • Many shader compilation issues fixed

  • Procedural facial animations support added (mouth, eyes, brows)

  • Slightly reduced chances of light fog and rain

  • Environmental effect/detection/protection system in place (testable with Geiger counter integrated in Survivotron) - player is not damaged in this update (soon though!)

  • Shader cache updated

Items

  • Geiger counter support added to Survivotron

  • Added throwable C4 explosive item (detonates after 3 seconds)

  • Added propane tank trap (two sizes)

  • Added in 2 meter size versions for many existing traps

  • Adjusted weight of rugs and pelts

  • Bear meat is curable on a drying rack

  • Fixed spelling of khaki items

  • Puffy jacket items added (many variations)

  • Fixed raincoat descriptions and protection configurations

  • Fixed yellow raincoat weight

  • In-game map updated to match level updates

  • Lowered weight of propane tank and propane tank traps

Vehicles

  • Second seat added to the tractor

  • Updated tractor damage setup

  • General tractor configuration improvements

Base Building

  • Added in new metal wall with large shooting window

  • Added in optimized tow versions for some metal parts that didn't have them (makes towing them easier)

  • Changed plated parts surface type from metal_thick to metal to make projectile penetration more realistic

  • Fixed descriptions on roof parts

AI

  • New spider-like AI added

  • Mutants will throw rocks on sight sometimes

  • Mutants will no longer attempt to throw rocks at a target behind them

  • Improved netsync code for AI

Map

  • Added new Gas Station building on the north east beach road

  • Fixed issue where AI would walk into a lake close to the center of the map

  • Fixed other minor issues reported by testers

Audio

  • Several general improvements to audio playback

  • Added attenuation set up for small generator

  • Added sound effects for human spider mutant

  • Level audio optimization (possibly improves audio squealing bug - please provide feedback)

  • New select sound effect for pistols and rifles

Animations

  • Human spider animation set

  • Procedural mouth movement when using VoIP, and blinking added - update to relevant face items to accommodate

  • Chewing animation added while eating

  • Tractor second seat animations added

  • Reload animations added for magazine weapons when no magazine is present

  • Altered magazine set up for above weapons to better deal with magazine display during reloading

  • Animation support for puffy jackets

  • First equip animation added when player is already in tactical mode - for AT15, MK18, and M16

Models/Textures

  • Increased physics proxy height on some hotel floors to help prevent objects dropping through them

  • Optimized pallet piles for better performance

  • Updated oil tanker meshes

  • Added LODs for trap items that were missing them

  • Slight physics proxy tweak on ShotgunSide trap

  • Optimized LODs for some base building parts when seen at a far distance

  • Numerous tweaks/improvements to warehouse model and textures

Feedback thread is located here: https://steamcommunity.com/app/299740/discussions/0/3288067088116167557/

Source

Steam News / 22 April 2018

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