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Steam News26 July 20178y ago

Update #51 - 07/26/2017

Servers mis_kick fixed kicking by connection's id, added being able to use the Steam id to kick a player Improved method base building parts are sent to clients should fix some common base building issues Fixed a contin

Full notes

Full Miscreated update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes19 additions22 changes2 removals
  • Server
  • Performance
  • Gameplay
  • UI and audio
  • Store
  • Maps
fixedServersmis_kick fixed kicking by connection's id, added being able to use the Steam id to kick a player
changedServersImproved method base building parts are sent to clients should fix some common base building issues
fixedServersFixed a continual server crash on servers with a lot of farm animals
fixedGameFixed Kythera crash when game is located in a path with some unicode characters
fixedGameFixed issue where some network messages from the server may be missed while logging into the game
changedGameActionable menu won't appear when weapon is raised around bushes

Miscreated changes

fixedmis_kick fixed kicking by connection's id, added being able to use the Steam id to kick a player
changedImproved method base building parts are sent to clients should fix some common base building issues
fixedFixed a continual server crash on servers with a lot of farm animals
fixedFixed Kythera crash when game is located in a path with some unicode characters
fixedFixed issue where some network messages from the server may be missed while logging into the game

Servers

  • mis_kick fixed kicking by connection's id, added being able to use the Steam id to kick a player

  • Improved method base building parts are sent to clients should fix some common base building issues

  • Fixed a continual server crash on servers with a lot of farm animals

Game

  • Fixed Kythera crash when game is located in a path with some unicode characters

  • Fixed issue where some network messages from the server may be missed while logging into the game

  • Actionable menu won't appear when weapon is raised around bushes

  • Disable lean, jump, and reload during usage of a scope

  • World actions may randomly determine which item is found now

  • Item durability is now saved and restored when logging back in

  • Military spawn locations added

  • Adjusted police spawn locations so most won't spawn military gear

  • Scopes now work on many of the existing weapons

  • More world actions added

  • Lights will now turn off when a generator runs out of fuel, or an item being removed from it

  • Items that can be stored in the belt slots can no longer be stored in secondary slots

  • Added recipe to convert old "Sniper Scope" to new "Hunting Scope", as the former is no longer supported on the M40A5

Base Building

  • Removed texture color change when base parts are damaged to see if it eliminates a common crash

  • Only show the upgrade part action if the player has the required upgrade part in their inventory

UI

  • Fixed the brightness, tessellation, and view distance video options

  • Updated the look of the chat window to match the new overall theme

Items

  • Binoculars added

  • Police vests added

  • Flak vests added

  • Kriss Vector added

  • Smoke grenade traps added

  • Craftable bow added

  • Craftable arrows added

  • New scarf variations added (colors can be crafted)

  • Many sneaker variations added

  • Increased laser attachment accuracy

  • Adjusted recoil on the AKM

  • Fixed headlamp light not working

  • Decreased weight of gnomes

  • Increased damage of the 12-gauge slugs

  • Decreased the Katana's weight

  • Damage caused by the bear trapped is slightly increased

  • Adjusted weights on most magazines

  • Bows should now display the correct arrow, depending which magazine is equipped

  • Added Craftable Bow recipe

Map

  • Updated Orca Dam area, includes more detail and more item spawns

  • Added new player spawn location north of Brightmoor on the east coast

  • Updated broken down pickup trucks with newer models

  • Fixed radiation zone going over road near center hills

  • Updated lighting in Sewers

  • Updated lighting in Hotel

Audio

  • Adjusted sedan sounds inside cabin

  • Balanced volume of footsteps on varying surfaces

  • Balanced volume of projectile weapons

Animations

  • Kriss v animations created and setup

  • Scope animations added for

    • AT-15 (Optic)

    • Mod16 (Optic)

    • MK18 (Optic)

    • M40A5 (Hunting, optic)

    • Carlington (Hunting, optic)

    • Renegade (Hunting)

    • Hunting rifle (Hunting)

  • Firing animations and setup altered to work with scopes

  • Ironsight strafing movement looping error corrected

  • Dedicated animations for M16, and MK18 firing added

  • Weapon animations added to firing for AT15, MK18, and M16 (casing extractor movement added)

  • Tranquilizer reload animation fix so dart enters the barrel correctly

  • Left hand polish in MK18 aimposes

  • Crafted bow and recurve bow now correctly display the type of arrow in use (aluminum/wood)

  • Binocular animations added

  • Alterations to base movement animations

Source

Steam News / 26 July 2017

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