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Steam News14 June 20179y ago

Update #50 - 06/14/17

AI System Kythera now runs all AI on top of our optimized "animal" system. There will likely be some AI issues related to moving to the animal system that we will fix in future updates Traps Several types of traps have

Full notes

Full Miscreated update

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What changed

5 fixes18 additions14 changes1 removal
  • Gameplay
  • Server
  • Balance
  • Maps
  • Store
  • Fixes
changedAI SystemKythera now runs all AI on top of our optimized "animal" system. There will likely be some AI issues related to moving to the animal system that we will fix in future updates
addedTrapsSeveral types of traps have now been added to the game
addedTrapsAll traps will be removed on a server restart (they are not base building items and can be placed anywhere)
removedTrapsSome traps are disabled when triggered and need to be reset
changedTrapsTraps can be packed up and moved
changedTrapsTraps can be shot to damage, destroy, and trigger them
max pile size for 9mm rounds4030max pile size for 9mm rounds decreased, nerf22 rounds151022 rounds decreased, nerf

Miscreated changes

changedKythera now runs all AI on top of our optimized "animal" system. There will likely be some AI issues related to moving to the animal system that we will fix in future updates
addedSeveral types of traps have now been added to the game
addedAll traps will be removed on a server restart (they are not base building items and can be placed anywhere)
removedSome traps are disabled when triggered and need to be reset
changedTraps can be packed up and moved

AI System

Kythera now runs all AI on top of our optimized "animal" system. There will likely be some AI issues related to moving to the animal system that we will fix in future updates

Traps

  • Several types of traps have now been added to the game

  • All traps will be removed on a server restart (they are not base building items and can be placed anywhere)

  • Most traps are crafted, but some can also be found in the world

  • Some traps are destroyed when triggered

  • Some traps are disabled when triggered and need to be reset

  • To reset some traps requires an item in your inventory - flare trap, for example

  • Traps can be packed up and moved

  • Traps can be shot to damage, destroy, and trigger them

  • Some traps need a guide to be made

Servers

Adjusted default time so daytime lasts 6 hours (real time) and nights are only 1.5 hours. This change gives most players the experience to play during daylight hours in game. Server renters can still override the default times

World Action System

Players can now interact with many things in the world (more will be added in future updates). Some examples:

  • Drink from rivers (this will make you sick in a future update)

  • Search for rocks on the ground (depending on the terrain)

  • Search for sticks from specific bushes

  • Tearing rags from some cloth items

  • Searching vending machines for soda

And a few more...

Game

  • Optimizations to reduce server CPU usage by about 9% from prior versions

  • Slightly increased overall item spawn rates

  • Belt slot added to character's inventory - can be used to store some smaller equipment

  • Fix for flashlight on/off state getting out of sync between clients

  • Adjusted recoil screen shake

  • Helmets now provide head protection (amount varies based on the helmet)

Map

  • Added a new Skyscraper exterior at the base of the tower in Hayward

  • Added a new underground carpark in Hayward with a connection tunnel to the sewer system

  • More map expansion to north of Brightmoor

  • Added new Orca Dam location in North Brightmoor region

  • Fixed a few minor level issues reported by players

Items

  • Survivotron can be activated and listened to while it's in a belt slot (doesn't need to be the active weapon)

  • Fixed spelling of smoke grenades

  • Fixed squeegee spawn direction

  • Added MP5 style weapon

  • Added 10mm magazine for the MP5 weapon

  • Added rare M249 weapon - shoots 5.56 rounds

  • Added rare 100 capacity magazine for the M249

  • Repair kits added

  • Large magazines may need to be unloaded more than once - each time will give you a max pile size of ammo

  • Reduced max pile size for 9mm rounds from 40 to 30

  • Reduced max pile size for .22 rounds from 15 to 10

  • New jackets added - 4 color variations

  • Yellow track pants added

  • Fixed survival knife not casting shadows

  • Katana added

  • Two new recipe guides added - Traps 1 and Traps 2

Base Building

  • Most base parts can now be upgraded from wood to plated - requires Sheet Metal in your inventory

  • Plated base parts have higher health than its wooden version

  • Plated base parts can be packed up and moved as a plated part

  • Larger bases can now last up to four weeks (was

Source

Steam News / 14 June 2017

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