Full notes
Full Miscreated update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Gameplay
- Security
- Balance
- Performance
Miscreated changes
Female Character
The female character has been added and is now playable. You may change to the female character through the Player Setup options on the main menu screen Note: If you already have a character on a server you must die (you can use the suicide function), then exit to the main menu before respawning, then change your gender to female (or male if switching from female), then rejoin the server. This is the only way you can do it that didn't require us to wipe the servers. If you are joining a server you haven't played on before it will use whatever gender you have selected, you will not need to die and rejoin.
Factions
We added additional game rules that have been requested by server administrators, however some of those settings do not represent our vision for a survival game. Nontheless, as acknowledgement of the customization requests, they have been added, but are only supported on whitelisted servers. The entire Faction System is explained at the end of these patch notes.
Chat Commands
Chat commands can be typed into the chat window and can be used to get additional game information
The current chat commands are:
!uptime (amount of time the server has been running for)
!ping (your ping time to the server)
!restart (time until next scheduled server restart)
!server (name of server you are playing on - and motd messages)
!pop (displays the server population)
Servers
Fixed issue with new shutdown/scheduling commands not working via rcon or in the hosting.cfg
Servers can now be configured to adjust where players can build bases at. There are three options listed below:
g_gameRules_bases=0 (players cannot build bases on the server)
g_gameRules_bases=1 (default - can only build in the default, allowed areas)
g_gameRules_bases=2 (players can build anywhere, but can ONLY be set on a Whitelisted server)
One of the g_gameRules_bases lines could be added to the server's hosting.cfg file - leave out the comment in ()
Servers - Whitelisted Only
The following new features will only work if you have your server set up to whitelist players. All normal (non-whitelisted) servers need to run the same game rules, so these do NOT apply to them.
Added ability to block any Steam IDs with VAC/game bans from joining the server - set sv_noBannedAccounts=1 in hosting.cfg file
Added ability to notify all players when a new players connects or a player disconnects - set sv_msg_conn=1 in hosting.cfg file
Added ability to notify all players when a player is killed - displays killer, victim, and weapon/vehicle used - set sv_msg_death=1 in hosting.cfg file
Base Building
Part damage colors have been re-introduced - parts should darken at each 25% of damage caused to them
Made tiki torch light more subtle, better particle effect, slight lens flare added
Bronze gnome added (so you can have bronze, silver, and gold!)
Any clan member interacting with a base will reset the despawn timer - including opening a crate's inventory
Game
Arrow damage was updated to use our kinetic-based damage system (now is consistent with bullets)
Adjusted view distances for all specs to ensure gameplay is fair across all settings
Adjusted vehicle spawning code to help prevent some servers spawning with too many vehicles
Potential fixes for a couple of additional client crashes (from BugSplat integration)
Don't
Source
Changelog.gg summarizes and formats this update. How we read updates.
