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Steam News5 September 20169y ago

Patch #39 & Steam Sale! - 09/05/2016

Today we drop Patch #39, and begin a week long Steam sale. This patch offers several game changes aimed at making the game more enjoyable. We are introducing the new police car as well. You can find the full list below.

Full notes

Full Miscreated update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes7 additions12 changes0 removals
  • Store
  • Performance
  • Gameplay
  • Server
  • Balance
  • Fixes
addedToday we drop Patch #39, and begin a week long Steam sale. This patch offers several game changes aimed at making the game more enjoyable. We are introducing the new police car as well. You can find the full list below. The game will be 50% off until September 12th. http://store.steampowered.com/app/299740
changedGameUpdated the shader cache
changedGameThe jump time and regeneration will be adjusted as needed in future updates - still WIP
fixedServersFixed a server hang issue
addedServersAI thrown rocks have been added to the damage logs when they hit a player
changedWorldMoved item spawners away from a ladder in the small control room - couldn't pick items up

Miscreated changes

  • Cachemap
addedToday we drop Patch #39, and begin a week long Steam sale. This patch offers several game changes aimed at making the game more enjoyable. We are introducing the new police car as well. You can find the full list below. The game will be 50% off until September 12th. http://store.steampowered.com/app/299740
changedUpdated the shader cache
changedThe jump time and regeneration will be adjusted as needed in future updates - still WIP
fixedFixed a server hang issue
addedAI thrown rocks have been added to the damage logs when they hit a player

Today we drop Patch #39, and begin a week long Steam sale. This patch offers several game changes aimed at making the game more enjoyable. We are introducing the new police car as well. You can find the full list below. The game will be 50% off until September 12th. http://store.steampowered.com/app/299740

Game

  • Updated the shader cache

  • Can sprint while crouched to move faster

  • Characters can only jump three times in a row, then they need to wait several seconds to jump again

  • The jump time and regeneration will be adjusted as needed in future updates - still WIP

Servers

  • Fixed a server hang issue

  • AI thrown rocks have been added to the damage logs when they hit a player

World

  • Moved item spawners away from a ladder in the small control room - couldn't pick items up

  • Hayward residential area is now completely open (Still WIP)

  • New shop interiors for a city building (2 versions Still WIP)

  • Opened some of the fences behind the residential house in Pinecrest for ease of access

Combat

  • Increased shotgun recoil

  • Fixed tactical shotgun ammo having incorrect pellet spread

  • Fixed tactical shotgun blurry ironsight DOF

  • Lowered tactical shotgun melee damage to match other shotgun

AI

  • Added support for mutant packs/groups

UI

  • Updates to the hints in the main menu

Vehicles

  • Police car added

  • Sedan's steering wheel now rotates when vehicle is turned

Items

  • Updated particle effect on the torch

  • Carlington will now spawn with correct ammo pile

  • Fixed Renegade 700 so it can spawn with ammo

  • Fixed ironsight related issues for the crossbow, and fixes for firing the last bolt

Sounds

  • Bullet sonic "crack" sounds will play when a supersonic round is fired in a player's direction

  • Adjusted ocean fade out distance

  • Elevator up/down sounds added

  • Pig idle sound adjusted

  • Swimming sound adjusted

  • Added sound effect when loading/unloading bolt from crossbow

Models

  • Fixed dumpster you could get stuck inside of

Textures/Materials

  • Replaced baphomet graffiti with Red Sons Logo

Source

Steam News / 5 September 2016

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