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Steam News29 February 201610y ago

Miscreated Patch #33 - 02/29/16

Bicycles • This patch adds bicycles to the game! • The physics for the bicycles still needs to be improved, but we feel they are good enough for now to release to all servers.

Full notes

Full Miscreated update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes8 additions3 changes0 removals
  • Server
  • Gameplay
  • Security
  • UI and audio
  • Store
  • Fixes
addedBicyclesThis patch adds bicycles to the game! • The physics for the bicycles still needs to be improved, but we feel they are good enough for now to release to all servers. • They do not require any parts to work, but they also despawn after a few hours of not being used as a result. • We welcome your feedback on what you think of them!
addedTrackIRThis game update adds support for Natural Point's TrackIR head tracking system: naturalpoint.com/trackir • Support has been added for adjusting the camera's pitch, yaw, roll, and left/right leaning. • Keybinds have been added to recenter the view and to also disable TrackIR when not being used.
addedFaceTrackNoIR/OpentrackSupport was also added to perform head tracking using a face cam, but this solution isn't as fast or a precise as using a dedicated hardware based solution such as TrackIR.
fixedGameFixed server crash related to using molotovs or blowing up diesel jerry cans • Alt key will now work correctly for freelook when using windowed mode • Updated EAC to latest version • Fixed issue with sprinting while swimming not working • Fixed naming issue preventing some magazines in pistols from being restored when logging in • Mouse scaling issue fixed - forcing game to always be in windowed mode when starting has been removed • Fixed visual artifacts on the screen from seeing cave areas at a far distance
addedServersChat logs are now saved on game servers • i3d will add support for server renters to view them
addedUIXBox controller mouse emulation added • Lean keys, Q and E, can be rebound

Miscreated changes

  • Bladehero
addedThis patch adds bicycles to the game! • The physics for the bicycles still needs to be improved, but we feel they are good enough for now to release to all servers. • They do not require any parts to work, but they also despawn after a few hours of not being used as a result. • We welcome your feedback on what you think of them!
addedThis game update adds support for Natural Point's TrackIR head tracking system: naturalpoint.com/trackir • Support has been added for adjusting the camera's pitch, yaw, roll, and left/right leaning. • Keybinds have been added to recenter the view and to also disable TrackIR when not being used.
addedSupport was also added to perform head tracking using a face cam, but this solution isn't as fast or a precise as using a dedicated hardware based solution such as TrackIR.
fixedFixed server crash related to using molotovs or blowing up diesel jerry cans • Alt key will now work correctly for freelook when using windowed mode • Updated EAC to latest version • Fixed issue with sprinting while swimming not working • Fixed naming issue preventing some magazines in pistols from being restored when logging in • Mouse scaling issue fixed - forcing game to always be in windowed mode when starting has been removed • Fixed visual artifacts on the screen from seeing cave areas at a far distance
addedChat logs are now saved on game servers • i3d will add support for server renters to view them

Bicycles

• This patch adds bicycles to the game! • The physics for the bicycles still needs to be improved, but we feel they are good enough for now to release to all servers. • They do not require any parts to work, but they also despawn after a few hours of not being used as a result. • We welcome your feedback on what you think of them!

TrackIR

• This game update adds support for Natural Point's TrackIR head tracking system: naturalpoint.com/trackir • Support has been added for adjusting the camera's pitch, yaw, roll, and left/right leaning. • Keybinds have been added to recenter the view and to also disable TrackIR when not being used.

FaceTrackNoIR/Opentrack

• Support was also added to perform head tracking using a face cam, but this solution isn't as fast or a precise as using a dedicated hardware based solution such as TrackIR.

Game

• Fixed server crash related to using molotovs or blowing up diesel jerry cans • Alt key will now work correctly for freelook when using windowed mode • Updated EAC to latest version • Fixed issue with sprinting while swimming not working • Fixed naming issue preventing some magazines in pistols from being restored when logging in • Mouse scaling issue fixed - forcing game to always be in windowed mode when starting has been removed • Fixed visual artifacts on the screen from seeing cave areas at a far distance

Servers

• Chat logs are now saved on game servers • i3d will add support for server renters to view them

UI

• XBox controller mouse emulation added • Lean keys, Q and E, can be rebound

Items

• Added several variations for the face bandana • Improved firing visual effects several weapons • Adjusted 357 pistol recoil • Saw blade added • Pickaxe now spawns in oriented correctly and is correct on a character's back

Vehicles

• Controllers can be used to steer vehicles

Crafting

• Three more baseball bat weapon variants added • Cancelling a throw now works correctly

Sounds

• Looping sounds don't stop when the game window loses focus • Corrected holstering sounds for the .22 pistol • Spikers will now grunt when hurt and make a dying sound effect • Added sound effects for opening/closing inventory - sounds are WIP • Added sound effects for crafting items - sounds are WIP • Torch burning sound stops correctly when torch is dropped • Volume levels for different weapons more balanced with each other • Volume levels for different vehicles more balanced with each other • Volume slider now affects environment and bush collision sounds • Collision sounds volume with bushes reduced

Combat

• Fixed bullet impact effects on water • Blood splatter effects appear on the ground

Map/World

• Improved terrain rendering • Moved a box in the mobile homes that was causing issue • Burning barrels improved - added better light, minor lens flare, tweaked particles • Adjusted lights for the construction barriers that blink • Adjusted sign poles to help prevent vehicles getting stuck in them • Build exclusion zones updated to help prevent some griefing • Updated farm fields in the back of Sultan • Some minor updates to Pinecrest • Fire department prefab updated

Textures/Materials

• Adjusted surface type for shells so they bounce more when impacting the ground • Removed some unused first person particles due to our simulated first person system

Source

Steam News / 29 February 2016

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