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Steam News19 January 201610y ago

Patch #31 - 01/19/16

Game • Throw strength can now be varied - hold down the left mouse button longer to throw further (careful with Molotov’s!

Full notes

Full Miscreated update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes4 additions3 changes1 removal
  • Security
  • Gameplay
  • Fixes
  • Store
  • Balance
  • Server
fixedGameThrow strength can now be varied - hold down the left mouse button longer to throw further (careful with Molotov’s!) • Fixed internal timer issue so things like AI movement is smoother • Steam DLLs updated to latest version • EAC updated to latest version - also fixes some issues with AV issues blocking game access • Added some hints to the loading screens for throwing and using the bow • Player spawn location height adjusted to prevent spawning in roofs/ceilings • Issue with particle effects fixed • Player quickly raises his weapon when picking up a weapon and changing weapons, so you can see what's equipped • Low health pulsing effect reduced
changedVOIPIncreased VOIP quality level • Increased reaction speed when talking
addedWeaponsCrossbow added (uses bow sounds currently) • 357 pistol iron sight is now aligned correctly • Arrows now have a visual effect the shooter can see to track them better • Fix for seeing a double weapon model at times • When using iron sight, it now zooms to the correct zoom level - no need to mouse wheel to zoom in again • Weight of the recurve bow reduced
changedVehiclesImproved physics proxy on the 5-ton truck to help prevent it getting stuck when hitting objects • Fixed issue with the camera when entering from third person • Smoothed camera when driving • Backpacks may be hidden in some vehicles when riding in them to reduce clipping issues
addedItemsBicycle helmet added • Bolts added (for Crossbow) • Map added • Ammo should no longer disappear when dropped • Tarp added • Camouflage netting added • You can shoot Molotov’s on the ground and they will explode - causes same effect as throwing them • Shooting a diesel gas can will create a fire damage area around it - like the Molotov’s do
addedCraftingRecipes added to build specialized arrows and bolts - fire, poison, ... • Requirements to build a sandbag reduced to half of what it was

Miscreated changes

fixedThrow strength can now be varied - hold down the left mouse button longer to throw further (careful with Molotov’s!) • Fixed internal timer issue so things like AI movement is smoother • Steam DLLs updated to latest version • EAC updated to latest version - also fixes some issues with AV issues blocking game access • Added some hints to the loading screens for throwing and using the bow • Player spawn location height adjusted to prevent spawning in roofs/ceilings • Issue with particle effects fixed • Player quickly raises his weapon when picking up a weapon and changing weapons, so you can see what's equipped • Low health pulsing effect reduced
changedIncreased VOIP quality level • Increased reaction speed when talking
addedCrossbow added (uses bow sounds currently) • 357 pistol iron sight is now aligned correctly • Arrows now have a visual effect the shooter can see to track them better • Fix for seeing a double weapon model at times • When using iron sight, it now zooms to the correct zoom level - no need to mouse wheel to zoom in again • Weight of the recurve bow reduced
changedImproved physics proxy on the 5-ton truck to help prevent it getting stuck when hitting objects • Fixed issue with the camera when entering from third person • Smoothed camera when driving • Backpacks may be hidden in some vehicles when riding in them to reduce clipping issues
addedBicycle helmet added • Bolts added (for Crossbow) • Map added • Ammo should no longer disappear when dropped • Tarp added • Camouflage netting added • You can shoot Molotov’s on the ground and they will explode - causes same effect as throwing them • Shooting a diesel gas can will create a fire damage area around it - like the Molotov’s do

Game

• Throw strength can now be varied - hold down the left mouse button longer to throw further (careful with Molotov’s!) • Fixed internal timer issue so things like AI movement is smoother • Steam DLLs updated to latest version • EAC updated to latest version - also fixes some issues with AV issues blocking game access • Added some hints to the loading screens for throwing and using the bow • Player spawn location height adjusted to prevent spawning in roofs/ceilings • Issue with particle effects fixed • Player quickly raises his weapon when picking up a weapon and changing weapons, so you can see what's equipped • Low health pulsing effect reduced

VOIP

• Increased VOIP quality level • Increased reaction speed when talking

Weapons

• Crossbow added (uses bow sounds currently) • 357 pistol iron sight is now aligned correctly • Arrows now have a visual effect the shooter can see to track them better • Fix for seeing a double weapon model at times • When using iron sight, it now zooms to the correct zoom level - no need to mouse wheel to zoom in again • Weight of the recurve bow reduced

Vehicles

• Improved physics proxy on the 5-ton truck to help prevent it getting stuck when hitting objects • Fixed issue with the camera when entering from third person • Smoothed camera when driving • Backpacks may be hidden in some vehicles when riding in them to reduce clipping issues

Items

• Bicycle helmet added • Bolts added (for Crossbow) • Map added • Ammo should no longer disappear when dropped • Tarp added • Camouflage netting added • You can shoot Molotov’s on the ground and they will explode - causes same effect as throwing them • Shooting a diesel gas can will create a fire damage area around it - like the Molotov’s do

Crafting

• Recipes added to build specialized arrows and bolts - fire, poison, ... • Requirements to build a sandbag reduced to half of what it was

Base Building

• Added some small log furniture craftable pieces • Added craftable lean-to and a few variations of small shelter walls • Added craftable camouflage walls • Health increased on the Gatehouse

Combat

• Fixed accuracy issue when moving and firing (especially when strafing) • Kick damage now independent of weapon held • Can't harvest from kicking (only using typical melee weapons) • Kicking speed fixed • Kicking animation now synchronized over the network • Can use the sniper scope with the gasmask • Arrow speed slightly increased

Map/World

• Updated the texture for the base terrain for the world - adds more detail • Terrain vegetation now blends in with the base terrain color better • Textures for several terrain layers updated to look better • Specialized environment probes added so metal and glass don't shine so much at night • Fixed issue with reflections on the water so it looks a little better • Moved a weapon spawner that was under a desk and impossible to loot from • Added lens flare to the sun • Added shadows on grass for "Very High" spec only • Windmills now rotate

AI

• AI now does half the damage as before • Percent change to bleed from AI damage also reduced

Textures/Materials

• Many improvements and adjustments to textures and materials - 100s of them • Some unused textures removed from distribution

Source

Steam News / 19 January 2016

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