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Steam News30 June 201511y ago

Servers coming down for Patch #22 shortly - Changelog

For this update we had to wipe all of the characters and items in the game. We really try to minimize how often we have to do it (this is only the second time in 6 months), but at times it is necessary.

Full notes

Full Miscreated update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes15 additions8 changes1 removal
  • Server
  • Fixes
  • Gameplay
  • Security
  • Maps
  • Store
changedFor this update we had to wipe all of the characters and items in the game. We really try to minimize how often we have to do it (this is only the second time in 6 months), but at times it is necessary. Experimental Features Basebuilding The basebuiding feature is currently undergoing rapid improvements and changes. It is still not ready for general release, but we will have a whitelisted server where some people will be testing the system and they are welcome to stream while they are playing and building bases. We hope to release it to everyone in the following update. Keybinds Keybinds are now accessible in the main menu of the game. This is our first implementation of them, so we'll be fixing any issues and improving the feature as needed. Ladders Ladders have been added to several buildings and structures in the game. They are not working perfectly yet, but are good enough for an initial release. It can be difficult to still use them from the top of a ladder to get back down. Try pressing "F" (use key) at the top of ladders even if you don't see a prompt at times - may have to crouch and wiggle around a bit as well. We will continue to fix them.
removedGameAll characters are now locked to each server. This means each server you play on saves your character independently. You can still switch servers at any time, but your items and character position will no longer be carried across every server.
changedGameThere is now a 30 second wait timer before you can leave a server, a countdown is displayed next to the button.
changedGameOptimized more network messages to reduce bandwidth
addedGameWhitelist server support added
fixedGameFixed player temperature increase/decrease rates

Miscreated changes

  • Officemap
changedFor this update we had to wipe all of the characters and items in the game. We really try to minimize how often we have to do it (this is only the second time in 6 months), but at times it is necessary. Experimental Features Basebuilding The basebuiding feature is currently undergoing rapid improvements and changes. It is still not ready for general release, but we will have a whitelisted server where some people will be testing the system and they are welcome to stream while they are playing and building bases. We hope to release it to everyone in the following update. Keybinds Keybinds are now accessible in the main menu of the game. This is our first implementation of them, so we'll be fixing any issues and improving the feature as needed. Ladders Ladders have been added to several buildings and structures in the game. They are not working perfectly yet, but are good enough for an initial release. It can be difficult to still use them from the top of a ladder to get back down. Try pressing "F" (use key) at the top of ladders even if you don't see a prompt at times - may have to crouch and wiggle around a bit as well. We will continue to fix them.
removedAll characters are now locked to each server. This means each server you play on saves your character independently. You can still switch servers at any time, but your items and character position will no longer be carried across every server.
changedThere is now a 30 second wait timer before you can leave a server, a countdown is displayed next to the button.
changedOptimized more network messages to reduce bandwidth
addedWhitelist server support added

For this update we had to wipe all of the characters and items in the game. We really try to minimize how often we have to do it (this is only the second time in 6 months), but at times it is necessary. Experimental Features Basebuilding The basebuiding feature is currently undergoing rapid improvements and changes. It is still not ready for general release, but we will have a whitelisted server where some people will be testing the system and they are welcome to stream while they are playing and building bases. We hope to release it to everyone in the following update. Keybinds Keybinds are now accessible in the main menu of the game. This is our first implementation of them, so we'll be fixing any issues and improving the feature as needed. Ladders Ladders have been added to several buildings and structures in the game. They are not working perfectly yet, but are good enough for an initial release. It can be difficult to still use them from the top of a ladder to get back down. Try pressing "F" (use key) at the top of ladders even if you don't see a prompt at times - may have to crouch and wiggle around a bit as well. We will continue to fix them.

Game

  • All characters are now locked to each server. This means each server you play on saves your character independently. You can still switch servers at any time, but your items and character position will no longer be carried across every server.

  • There is now a 30 second wait timer before you can leave a server, a countdown is displayed next to the button.

  • Optimized more network messages to reduce bandwidth

  • Whitelist server support added

  • Fixed player temperature increase/decrease rates

  • Poison ability added to game - icon will appear in status bar area

  • Can now freelook while swimming

  • Fixed triple tapping on VoIP key, have to double-tap twice now to toggle it back

  • Ladders added to several buildings in the world (experimental feature)

  • EAC updated

Map

  • Fixed oddities around the fire station in Pinecrest

  • Some new props added around the world and in buildings

  • New radio tower added to map

  • New shop signs and motels sign added

  • Made it easier to use the roof bridge between the large office buildings

  • Fixed spawners for items that you couldn't get

  • Fixed issue with being able to walk through one of the walls in the office building

Items

  • Added Pickaxe item

  • Altered spawn rates for all melee weapons

  • Added protection levels for shoes - can view it in the item's tooltip

  • Healing mushroom can now be eaten

  • Antibiotics added to spawn tables, can be used.

  • Increased hip fire accuracy for the Carlington, adjusted particle effects and shell ejection

  • Added double-tap ability to toggle sprinting

  • Melee weapons now play correct particle effects when being used

  • Crafting guides added to the world to find, these will unlock unique recipes when used. Once learned you will always have it, even if you die.

Crafting

  • Altered items that harvest materials. Hatchet is for wood, Hammer is metal, Pickaxe is rock.

  • New recipe system added to the game - old crafting UI has been removed

  • Find crafting guides and use them to learn more recipes. Recipes persist through death.

  • You can now right click and turn unused clothing into rags. Note:

Source

Steam News / 30 June 2015

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