Full notes
Full Mischief update
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What changed
- Gameplay
- Maps
- UI and audio
- Fixes
- Performance
π Biggest Update Yet! π
This update brings major improvements to Mischief, including a 5x expansion of the adventurable area, the full achievement system in Adventure Mode, and an even more immersive introduction to the world with new opening cutscenes and the debut of the villainous Plague!
π New in This Update
π Adventure Mode Expansion
The adventurable area is now five times bigger!
More places to explore, objects to interact with, and secrets to uncover.
Enhanced environmental details and new traversal challenges.
Achievements are now available in Adventure Mode (previously only available in boss levels).
π¬ Opening Cutscenes & Story Enhancements
The adventure now begins with brand-new opening cutscenes, setting the stage for your mischief-filled journey.
Introducing Plague, the melodramatic, chaotic villain who believes he is the star of his own twisted drama.
π Rat Character Adjustments
Implemented a new rig that improves movement fluidity and responsiveness.
π¨ Visual & UI Updates
Updated UI art to better match the in-game aesthetic, making menus and HUD elements feel more immersive.
Enhanced UI readability, especially in menus and dialog boxes.
Updated lighting, environment effects, and animations for a more polished look.
π οΈ Bug Fixes & Misc. Improvements
Fixed an issue where players could get stuck in certain objects.
Improved multiplayer sync for smoother co-op gameplay.
Various performance optimizations for better stability.
πΎ Go Cause Some Mischief!
With a bigger world to explore, achievements to chase, and smoother gameplay, thereβs never been a better time to jump in! Let us know what you think in the community forums.
π Tavern Rat Studios
Source
Changelog.gg summarizes and formats this update. How we read updates.
