Full notes
Full Misc. A Tiny Tale update
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What changed
- Gameplay
- Performance
Heya everyone,
We wanted to share a small update. The Steam version of Misc. A Tiny Tale will now be launching just a tiny bit later, on July 31st.
However, we’re still on track for our original launch for Nintendo Switch on July 22nd, so if you’re eager to jump in early, that platform version will be ready to go first!
Misc was originally built around the Nintendo Switch hardware, and we’re so proud of how it runs on that platform. With this short delay, we’re taking a bit of extra time to make sure the PC version feels just as polished and comfortable to play, with high-end performance, better options for PC, and quality-of-life tweaks suited to mouse and keyboard. We’re also using the time to address feedback from early reviewers and fix up some final bugs, so launch day on Steam can be the best experience possible. On top of that, the Steam version will now include a big set of achievements exclusive to this version. We’re working hard to make sure they feel fun and worth the effort for completionists to find!
Thank you for your patience and support. It truly means the world. As a small thank you to our PC players, we’ll be launching Misc. A Tiny Tale on Steam with a 15% discount to celebrate and welcome you into our tiny world!
We’re a small team, so a few extra days to polish and get everything sorted will go a very long way, and we’re incredibly thankful for your understanding and support. The game is so close now so please look forward to its release! Thank you for being on this journey with us. We’ll see you then!
Source
Changelog.gg summarizes and formats this update. How we read updates.
