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Steam News20 December 20178y ago

Update #3: New Features and Bug Fixes

Over the last 6 weeks we have been looking at a variety of aspects of Mirrors and we’ve made a few changes that will drastically improve the gameplay as well as the replay ability.

Full notes

Full Mirrors - Tomblight Edition update

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What changed

1 fix1 addition1 change0 removals
  • Gameplay
  • UI and audio
  • Fixes
changedOver the last 6 weeks we have been looking at a variety of aspects of Mirrors and we’ve made a few changes that will drastically improve the gameplay as well as the replay ability. ------------------------------------------------------
addedNew FeatureMirror Rotations Mirrors now start rotating at an extremely slow speed but build up over a short time to its current speed. This allows for better control of the mirrors. Quick clicks will rotate the target at a tiny distance but if you require a big rotation you simply hold as normal. Emitter Rotations Probably well overdue but the Emitter can now be rotated in the same way in which Mirrors can be rotated. This allows for far more possible ways of completing tombs as well as more possibilities when creating your own levels. Reflection Count The algorithm which worked out reflections now has a higher cap so it is possible to use every mirror within a tomb twice – although very difficult. Options Menu You can now access the options menu from the pause screen. Mummies Mummies have been reworked. Upon damaging a mummy they now leave a trail of bindings behind them as well have better sound effects. File System Changes We have made a variety of changes to how levels and trophies are saved. Unfortunately this means that any levels you have made to date are in a different location and will not appear in game. This change was extremely necessary and paves the way for a large amount of big updates that are coming in the New Year.
fixedBug FixesThe “You haven’t created any levels yet.” at Curator’s Well wasn’t translating properly. This has been fixed. Font sizes on larger resolutions didn’t scale correctly but should now be covered up to 4k resolutions. Original Mummy bindings were appearing behind certain assets. This has been fixed when reworking the Mummy. ------------------------------------------------------ We really hope you like the new update and look forward to hearing your feedback. Rhys

Over the last 6 weeks we have been looking at a variety of aspects of Mirrors and we’ve made a few changes that will drastically improve the gameplay as well as the replay ability. ------------------------------------------------------

New Feature

Mirror Rotations Mirrors now start rotating at an extremely slow speed but build up over a short time to its current speed. This allows for better control of the mirrors. Quick clicks will rotate the target at a tiny distance but if you require a big rotation you simply hold as normal. Emitter Rotations Probably well overdue but the Emitter can now be rotated in the same way in which Mirrors can be rotated. This allows for far more possible ways of completing tombs as well as more possibilities when creating your own levels. Reflection Count The algorithm which worked out reflections now has a higher cap so it is possible to use every mirror within a tomb twice – although very difficult. Options Menu You can now access the options menu from the pause screen. Mummies Mummies have been reworked. Upon damaging a mummy they now leave a trail of bindings behind them as well have better sound effects. File System Changes We have made a variety of changes to how levels and trophies are saved. Unfortunately this means that any levels you have made to date are in a different location and will not appear in game. This change was extremely necessary and paves the way for a large amount of big updates that are coming in the New Year.

Bug Fixes

The “You haven’t created any levels yet.” at Curator’s Well wasn’t translating properly. This has been fixed. Font sizes on larger resolutions didn’t scale correctly but should now be covered up to 4k resolutions. Original Mummy bindings were appearing behind certain assets. This has been fixed when reworking the Mummy. ------------------------------------------------------ We really hope you like the new update and look forward to hearing your feedback. Rhys

Source

Steam News / 20 December 2017

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