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Steam News2 February 20242y ago

Demo Update!

Demo 2 Update The Mirror Throne Beta demo has been updated to demo 2! This includes a combination of content, polish, and bug fixes. Content 3 new Units and a new trinket have been added.

In this update2

Full notes

Full Mirror Throne: Auto Battler update

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What changed

1 fix1 addition1 change0 removals
  • Compatibility
  • Balance
  • UI and audio
changedDemo 2 UpdateThe Mirror Throne Beta demo has been updated to demo 2! This includes a combination of content, polish, and bug fixes.
addedContent3 new Units and a new trinket have been added. The Jester, a risky but fun early game unit, whose damage value is randomized at the start of battle. The Poisoner, a hard counter to high health units. When the Poisoner dies, they remove health (up to 100% at max level) from the attacker that killed them. Lastly, the Saboteur, a hard counter to strong ranged units. The Saboteur reduces the attack value and may even switch a range unit to melee at the beginning of battle. There is also a new trinket, called the Badge Of Honor. It gives mercenary units the ability to inherit keywords from their teammates, unlocking some powerful new combinations. The faction progress has been reset, and you will need to get the Kingdom Of Drava faction to level 5 to unlock the Saboteur and the Badge Of Honor.
fixedPolish And Bug FixesBetter Map Orientation -Added player marker to indicate what node you are on -Fixed tooltips for nodes to better reflect where you have been -Shop Improvements -Reroll tooltip turned back on -Costs and sell values appear in card tooltips -Right click to cancel out of shop actions -Added option in options menu to turn of auto sorting for cards (after buying one the rest stay still) -Fixed ending turn with now team and rerolling all money soft locks -Enemy Preview in shop tooltips now account for the units level -Unit Combination Improvements -improved unit combine particle system so that it is more obvious -Higher level unit combining results in more xp -Units exp worth is their level x 100 -Results in 2 level 2’s combining to make a 3 and so on -General -Popup numbers in battle correctly display 0’s and negative numbers -Fixed overlap glitch on faction progress panel -Vsync Option added and turned on by default -Improved logging to better hunt softlocks -Loading map screen from battle should be faster -Summon Animations made more apparent -Tooltips are now visible in battle -Scholar Empty space buff fixed -Well Made Sword not applying dmg increase fixed

Mirror Throne: Auto Battler changes

changedThe Mirror Throne Beta demo has been updated to demo 2! This includes a combination of content, polish, and bug fixes.
added3 new Units and a new trinket have been added. The Jester, a risky but fun early game unit, whose damage value is randomized at the start of battle. The Poisoner, a hard counter to high health units. When the Poisoner dies, they remove health (up to 100% at max level) from the attacker that killed them. Lastly, the Saboteur, a hard counter to strong ranged units. The Saboteur reduces the attack value and may even switch a range unit to melee at the beginning of battle. There is also a new trinket, called the Badge Of Honor. It gives mercenary units the ability to inherit keywords from their teammates, unlocking some powerful new combinations. The faction progress has been reset, and you will need to get the Kingdom Of Drava faction to level 5 to unlock the Saboteur and the Badge Of Honor.
fixedBetter Map Orientation -Added player marker to indicate what node you are on -Fixed tooltips for nodes to better reflect where you have been -Shop Improvements -Reroll tooltip turned back on -Costs and sell values appear in card tooltips -Right click to cancel out of shop actions -Added option in options menu to turn of auto sorting for cards (after buying one the rest stay still) -Fixed ending turn with now team and rerolling all money soft locks -Enemy Preview in shop tooltips now account for the units level -Unit Combination Improvements -improved unit combine particle system so that it is more obvious -Higher level unit combining results in more xp -Units exp worth is their level x 100 -Results in 2 level 2’s combining to make a 3 and so on -General -Popup numbers in battle correctly display 0’s and negative numbers -Fixed overlap glitch on faction progress panel -Vsync Option added and turned on by default -Improved logging to better hunt softlocks -Loading map screen from battle should be faster -Summon Animations made more apparent -Tooltips are now visible in battle -Scholar Empty space buff fixed -Well Made Sword not applying dmg increase fixed

Demo 2 Update

The Mirror Throne Beta demo has been updated to demo 2! This includes a combination of content, polish, and bug fixes.

Content

3 new Units and a new trinket have been added. The Jester, a risky but fun early game unit, whose damage value is randomized at the start of battle. The Poisoner, a hard counter to high health units. When the Poisoner dies, they remove health (up to 100% at max level) from the attacker that killed them. Lastly, the Saboteur, a hard counter to strong ranged units. The Saboteur reduces the attack value and may even switch a range unit to melee at the beginning of battle. There is also a new trinket, called the Badge Of Honor. It gives mercenary units the ability to inherit keywords from their teammates, unlocking some powerful new combinations. The faction progress has been reset, and you will need to get the Kingdom Of Drava faction to level 5 to unlock the Saboteur and the Badge Of Honor.

Polish And Bug Fixes

-Better Map Orientation -Added player marker to indicate what node you are on -Fixed tooltips for nodes to better reflect where you have been -Shop Improvements -Reroll tooltip turned back on -Costs and sell values appear in card tooltips -Right click to cancel out of shop actions -Added option in options menu to turn of auto sorting for cards (after buying one the rest stay still) -Fixed ending turn with now team and rerolling all money soft locks -Enemy Preview in shop tooltips now account for the units level -Unit Combination Improvements -improved unit combine particle system so that it is more obvious -Higher level unit combining results in more xp -Units exp worth is their level x 100 -Results in 2 level 2’s combining to make a 3 and so on -General -Popup numbers in battle correctly display 0’s and negative numbers -Fixed overlap glitch on faction progress panel -Vsync Option added and turned on by default -Improved logging to better hunt softlocks -Loading map screen from battle should be faster -Summon Animations made more apparent -Tooltips are now visible in battle -Scholar Empty space buff fixed -Well Made Sword not applying dmg increase fixed

Source

Steam News / 2 February 2024

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