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- MIRO
MIRO 1.2.1
Hi! We've pushed the current beta build into stable: Fixed terrain scale on later planet clusters. Yeah, we had some EXTREME terrains on later planets. It should be tamer now, but let me know if we missed something on o…
Announcement2 changesFixCompatibility - MIRO
MIRO 1.2: Anniversary update!
Hi! Some of you might have seen the latest status announcement, so I won't repeat myself. Go read it, if you haven't. I'm sure you can find it under the news tab or something. You're smart. Today is release day for MIRO…
Patch notes5 changesGameplayWorkshop - MIRO
Present and future of MIRO
Hi! It's me, trevizor (or Glauber, in the offline world) It's been a while, no? I hope you are all doing well. There are some reasons why we haven't launched too many updates. A lot of things have happened in the last y…
Announcement5 changesGameplay - MIRO
MIRO 1.1.13: Fixing Unity's vulnerability
Hi! This one was made very quickly to make sure none of you will be affect by the recently discovered vulnerability in Unity. The keen eyed will also notice something different in the main menu. Let me know if you run i…
Security1 change - MIRO
MIRO 1.1.12 - Ledge Grabbing!
Hi! I've pushed update 1.1.12 to the main branch on Steam. Player is now able to climb obstacles that are a little higher by holding down the jump button. You should be able to more consistently climb hard to reach plac…
Announcement1 changeGameplay - MIRO
MIRO - 1.1.11
Hi! I've pushed another small fix into the main branch of MIRO. It fixes the following: Removed bathroom doors on some buildings - Fixed issue where MIRO's repair bots spawned as dead instead of patrolling - Fixed darke…
Announcement1 changeFix - MIRO
MIRO - 1.1.10
Hi! This is a small patch, but fixes some important things: Fixed issue with some doors that rotate weirdly - Fixed issue with Quadbots moving after you destroyed their turrets It alsos changes two nice things: - Adjust…
Announcement2 changesFixGameplay - MIRO
MIRO: 1.1.9
Hi! I've just pushed a small hotfix that should fix an issue with progress close to the end of the game. It also improves hoverbike usability by a lot. Let me know what you think! 1.1.9: - Fixed issue that could spawn s…
Announcement2 changesFixGameplay - MIRO
MIRO 1.1.8
Hi! We've pushed some fixes to the main branch of MIRO. It fixes the following: - Improvements to CPU usage while generating structures (This should decrease stuttering while travelling) - Fixed issue with small pickups…
Announcement1 changeFix - MIRO
MIRO 1.1.7
Hi! The patch from the beta branch has been promoted to released version. Here are the improvements: Adjusted hover bike physics to be less punishing - Fixed hover bike moving underground when colliding with geometry -…
Announcement2 changesFixCompatibility - MIRO
MIRO 1.1.6
Hi everyone! I've just pushed an update to MIRO, it changes the following: Fixed radiation damage stuck on loop in case you used a ladder while taking damage - Fixed nature objects spawning inside some types of building…
Announcement1 changeFixBalance - MIRO
MIRO 1.1.5
Hi! This build has some minor changes, but please let me know if you find any weirdness. Here's what's fixed: - Dead creatures should lose collision after a few seconds, to prevent blocking doors - Fixed cardboard box s…
Announcement1 changeFixGameplay - MIRO
MIRO 1.1.4 - Small fixes
Hi! I've just pushed a small patch for MIRO. It fixes the following: Weird turtle textures - Weird flying cube on final scene - Weird overlapping buildings (It still might happens, but it should be decreased) Let me kno…
Announcement1 changeGameplay - MIRO
MIRO 1.1.3
Hi! I've just pushed an update to the main branch, it fixes the following: Fixed issue with fast travel underground - Fixed issue where you could reload a save and become stuck inside a room - Fixed issue with exiting l…
Announcement1 changeFixCompatibility - MIRO
MIRO Content Update: 1.1
Hi everyone! It's been an incredible journey so far, and seeing your reactions and how each of you approached the game has been even better than what I was expecting. MIRO is a passion project, developed barely by three…
Announcement20 changesFixGameplay - MIRO
MIRO 1.0.21
Hi! I've pushed a small fix into the main branch of MIRO. It fixes the following: possible infinite loop / crash when two buildings were too close Creature behavior when choosing a new migration position Creature behavi…
Announcement3 changesPerformanceGameplay



