Full notes
Full Mirklurk: Every Step Matters update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
Mirklurk: Every Step Matters changes
This patch is not the biggest - but what it does is very important to certain players.
It does the following:
The player can now build a raft and explore the waters. This is especially important for those who were softlocked by areas of vast waters.
Adds a heavy cypress branch which can be used as a two handed blunt weapon, firewood, and is one component in building rafts.
Fixes a bug were the player could not progress the mainquest at Bhatos hut.
Makes sure that the quest related sceetler always spawns, even if the randomly generated dungeon happens to be very small.
Ambushing snakes always trigger combat correctly, so the player can distribute armor points.
Average waterproof and average insulation was calcuated to generously and could go above 100%. This has been fixed - You shall struggle more, now and always.
Large Logs can now be stacked x2.
Wellfed bonus is now doubled, making it more worth to 'over eat'
Water beings will not move slower in deeper water.
Fixes a bug in which camp fires remained lit despite being picked up by the player.
A huge thanks to those who helping out with testing the patch!
Always: many thanks for bug reporting, feedback and your support!
Importantly: If this patch causes anything unforseen: Let me know ASAP! I'm very ready for hotfixing!
Remember to leave a review and/or spread the word! It really helps! =)
Best wishes and lots of love! <3
//Mattias
Source
Changelog.gg summarizes and formats this update. How we read updates.
