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Steam News31 March 20263mo ago

Large Demo-Update!

The latest version for the demo is out! Version 0.5.1.0! This version changes and adds a ton of stuff.

Full notes

Full Mirklurk: Every Step Matters update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes7 additions8 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Store
  • Events
  • Performance
addedThe latest version for the demo is out! Version 0.5.1.0! This version changes and adds a ton of stuff. Your old saves will be incompatible with this version (but you can still access the older version, should you choose to)
addedSo, the new version does a ton of stuff:
addedNew darkness mechanics, which is tile based and impacts the character/gameplay and not just the player.
changedSwimming! You will not sink instantly, instead you will be able to swim until your stamina runs out.
addedUI-improvements - some really impactful ones, like how path-cost is displayed, being able to turn off certain Tool Tips, a new larger Help Menu, etc.
addedMore than 20 new items + a new enemy.

Mirklurk: Every Step Matters changes

addedThe latest version for the demo is out! Version 0.5.1.0! This version changes and adds a ton of stuff. Your old saves will be incompatible with this version (but you can still access the older version, should you choose to)
addedSo, the new version does a ton of stuff:
addedNew darkness mechanics, which is tile based and impacts the character/gameplay and not just the player.
changedSwimming! You will not sink instantly, instead you will be able to swim until your stamina runs out.
addedUI-improvements - some really impactful ones, like how path-cost is displayed, being able to turn off certain Tool Tips, a new larger Help Menu, etc.

The latest version for the demo is out! Version 0.5.1.0! This version changes and adds a ton of stuff. Your old saves will be incompatible with this version (but you can still access the older version, should you choose to)

So, the new version does a ton of stuff:

  • New darkness mechanics, which is tile based and impacts the character/gameplay and not just the player.

  • Swimming! You will not sink instantly, instead you will be able to swim until your stamina runs out.

  • UI-improvements - some really impactful ones, like how path-cost is displayed, being able to turn off certain Tool Tips, a new larger Help Menu, etc.

  • More than 20 new items + a new enemy.

  • Improved combat mechanics and UI communication.

  • Improved enemy info if you research them (through examine).

  • A scouting mode in which you can view further away.

  • Difficulty settings - Easy, Medium and Hard.

  • New skinning mechanics.

  • Item durability now impact item stats, like armor, waterproof and insulation. Durability is lost when struck, when slipping, walking through thorns, etc.

  • A new system in which items will deteriorate, get lost, etc, if you don't store them securely.

  • Placing bedrolls or tent will now include "Concealment", impacting your chances of having a successful rest.

  • Murky logs will be searchable for a cheap source of fire wood, and other stuff!

  • A different 'ending' to Clays collect-quest, which actually offers rewards.

  • And dozenz of dozens of minor fixes, changes, balances, etc.

This version does a much better job at showing what the final version will be like. This version is also the product of the feedback I have recieved, so in that sense the Early-Access has already begun ;D

As always: If there are game breaking bugs, annoyances, or crashes, please let me know ASAP, so I can path it right away!

A billion thanks for all the feedback, fair criticism and bug reports! If you want to support my work, please recommend the demo to your friends, and/or maybe even buy one of my other games! <3 Best wishes and lofs of love! <3 //Mattias PS: I will get working on updating the Steam Page so it matches this version ^^ so stay tuned!

Source

Steam News / 31 March 2026

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