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Steam News29 May 20261mo ago

Version 0.16.0 Out now! Pets, Your First Home and Armor Stat Rework

Join the Discord: https://discord.gg/sVHA5wSxN Version 0.16.0 New: Home Scene The home is now a full 2D interactive scene instead of a static menu. Added chest and other decorative amenities.

In this update10

Full notes

Full Mirage - Idle RPG update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix9 additions12 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Maps
addedNew: Home SceneAdded chest and other decorative amenities.
addedNew: MenagerieNew scene where you can view all your pets and swap your active pet.
addedGardenNew garden upgrades added and existing ones rebalanced.
addedForgeNew emberling upgrades: max emberlings, spawn speed, and frostfire emberling spawn chance.
changedCraftingShows the exact craft count below each button.
addedMobile UXAdded left-handed mode that mirrors the touch HUD.

Mirage - Idle RPG changes

addedAdded chest and other decorative amenities.
addedNew scene where you can view all your pets and swap your active pet.
addedNew garden upgrades added and existing ones rebalanced.
addedNew emberling upgrades: max emberlings, spawn speed, and frostfire emberling spawn chance.
changedShows the exact craft count below each button.

Join the Discord: https://discord.gg/sVHA5wSxN

Version 0.16.0

New: Home Scene

  • The home is now a full 2D interactive scene instead of a static menu.

  • Added chest and other decorative amenities.

New: Menagerie

  • New scene where you can view all your pets and swap your active pet.

Pet System

  • Pets now follow you around town.

Garden

  • Garden spirits now keep working while you're away from the garden scene.

  • New garden upgrades added and existing ones rebalanced.

Forge

  • New emberling upgrades: max emberlings, spawn speed, and frostfire emberling spawn chance.

Crafting

  • Replaced the anvil craft amount input with quick percentage buttons (25%, 50%, 75%, 100%).

  • Shows the exact craft count below each button.

Mobile UX

  • Added left-handed mode that mirrors the touch HUD.

Balance Changes

Armor Rework

  • Armor now uses diminishing returns instead of flat damage reduction — light armor still helps noticeably, but stacking it gives progressively smaller gains rather than making you invincible.

  • Moving to a new tier no longer feels like hitting a wall — damage taken scales more smoothly between tiers.

  • Buffed armor upgrades and HP potion to compensate.

  • Tougher enemies now punch through more of your armor, keeping late-game fights challenging even with high armor investment.

Verdant Seed

  • Reworked effect: now spawns a Forest Spirit when consuming a Bountiful Spirit, filling your growth buff to max duration.

Stage System

  • Best run is now auto-saved.

  • Added "Play Again" button on stage-cleared screen.

  • Added "Retry" button on stage-failed screen.

  • "Back To Town" renamed to "Stage Selection" for clarity.

Artifacts

  • Reordered artifact tiers: Verdant Seed is now the first Tier 1 artifact.

Bug Fixes

  • Fixed collision on hidden garden plots.

  • Added player collision to anvils.

Source

Steam News / 29 May 2026

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