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Steam News13 September 20241y ago

1.002 Update

The explosion effect of the Airblast Bomb (third weapon) has been reduced in size when it detonates at a very close distance to the player.

Full notes

Full Mirage Feathers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition6 changes0 removals
  • Gameplay
  • Maps
changedThe explosion effect of the Airblast Bomb (third weapon) has been reduced in size when it detonates at a very close distance to the player.
changedIn windowed mode, the mouse will now be confined within the game window during battles, unless the game is paused.
changedUpon entering the canyon(Stage 8 scene), the player will be granted temporary invincibility due to the inability to move over long distances.
changedWhen the Boss of Stage 9 (SR-4000 THUNDER DRAGON) first appears, there will be a slight delay before it begins attacking.
addedIn Endless Mode, a mechanism to detect enemies has been added. If no enemies appear due to a rare bug, new enemies will automatically spawn after a brief wait (the cause of this bug is unknown, so this feature may not work).
changedIn Endless Mode, the MAX threat level has been adjusted from [500%/300%] to [1000%/400%].

Mirage Feathers changes

changedThe explosion effect of the Airblast Bomb (third weapon) has been reduced in size when it detonates at a very close distance to the player.
changedIn windowed mode, the mouse will now be confined within the game window during battles, unless the game is paused.
changedUpon entering the canyon(Stage 8 scene), the player will be granted temporary invincibility due to the inability to move over long distances.
changedWhen the Boss of Stage 9 (SR-4000 THUNDER DRAGON) first appears, there will be a slight delay before it begins attacking.
addedIn Endless Mode, a mechanism to detect enemies has been added. If no enemies appear due to a rare bug, new enemies will automatically spawn after a brief wait (the cause of this bug is unknown, so this feature may not work).
  1. The explosion effect of the Airblast Bomb (third weapon) has been reduced in size when it detonates at a very close distance to the player.

  2. In windowed mode, the mouse will now be confined within the game window during battles, unless the game is paused.

  3. Upon entering the canyon(Stage 8 scene), the player will be granted temporary invincibility due to the inability to move over long distances.

  4. When the Boss of Stage 9 (SR-4000 THUNDER DRAGON) first appears, there will be a slight delay before it begins attacking.

  5. In Endless Mode, a mechanism to detect enemies has been added. If no enemies appear due to a rare bug, new enemies will automatically spawn after a brief wait (the cause of this bug is unknown, so this feature may not work).

  6. In Endless Mode, the MAX threat level has been adjusted from [500%/300%] to [1000%/400%].

  7. The probability of high-altitude diving scene(Stage 7 scene) occurring in Endless Mode has been increased.

Source

Steam News / 13 September 2024

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