HomeGamesUpdatesPricingMethodology
Steam News9 June 20242y ago

Demo Update Summary

It's been some time since the release of the demo, and I would like to thank you for your support of Mirage Feathers.

Full notes

Full Mirage Feathers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions2 changes0 removals
  • UI and audio
  • Balance
  • Fixes
  • Store
addedYou can now customize most of the keys in the options menu, and the key icons in the tutorial will directly reflect your changes. By customizing the keys, you can play using devices other than the controller and keyboard, such as a flight stick or a Mega Drive 6-button controller.
changedNow supports 16:10, 4:3, and 21:9 resolutions. Resolution options will be automatically obtained from the system. When selecting 16:10 or 4:3, the vertical field of view will be expanded; when selecting 21:9, the horizontal field of view will be expanded. Story CGs are locked to 16:9 display, with other areas filled in black.
addedSensitivity settings, smoke opacity settings, warnings for bullets from off-screen, low HP and energy warnings, and hit warnings have been added.
fixedThe Japanese translation of the story mode has been fixed (and also fixed the full version).
changedMirage Feathers Demo will continue to be available even after the Steam Next Fest, so if you haven't tried it yet, please give it a go! https://store.steampowered.com/app/2719060/

Mirage Feathers changes

  • Miragemap
addedYou can now customize most of the keys in the options menu, and the key icons in the tutorial will directly reflect your changes. By customizing the keys, you can play using devices other than the controller and keyboard, such as a flight stick or a Mega Drive 6-button controller.
changedNow supports 16:10, 4:3, and 21:9 resolutions. Resolution options will be automatically obtained from the system. When selecting 16:10 or 4:3, the vertical field of view will be expanded; when selecting 21:9, the horizontal field of view will be expanded. Story CGs are locked to 16:9 display, with other areas filled in black.
addedSensitivity settings, smoke opacity settings, warnings for bullets from off-screen, low HP and energy warnings, and hit warnings have been added.
fixedThe Japanese translation of the story mode has been fixed (and also fixed the full version).
changedMirage Feathers Demo will continue to be available even after the Steam Next Fest, so if you haven't tried it yet, please give it a go! https://store.steampowered.com/app/2719060/

It's been some time since the release of the demo, and I would like to thank you for your support of Mirage Feathers. During this period, several important functional updates have been made to the Mirage Feathers Demo, so let's summarize them here.

  1. You can now customize most of the keys in the options menu, and the key icons in the tutorial will directly reflect your changes. By customizing the keys, you can play using devices other than the controller and keyboard, such as a flight stick or a Mega Drive 6-button controller.

  2. Now supports 16:10, 4:3, and 21:9 resolutions. Resolution options will be automatically obtained from the system. When selecting 16:10 or 4:3, the vertical field of view will be expanded; when selecting 21:9, the horizontal field of view will be expanded. Story CGs are locked to 16:9 display, with other areas filled in black.

  3. Sensitivity settings, smoke opacity settings, warnings for bullets from off-screen, low HP and energy warnings, and hit warnings have been added.

  4. The Japanese translation of the story mode has been fixed (and also fixed the full version).

Mirage Feathers Demo will continue to be available even after the Steam Next Fest, so if you haven't tried it yet, please give it a go! https://store.steampowered.com/app/2719060/

Source

Steam News / 9 June 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.