Full notes
Full Mirage update
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What changed
- Gameplay
- Balance
- Server
- UI and audio
Mirage changes
- Miragemap
UPDATE from August 31st (Delay of release from Aug to Sept 2025):
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Hi dear Steam users,
I planned to release an update in August but I won't be able to do it. The reason is that I decided to include another important feature - "BVH animations player" that would unlock sex animations, I spent lots of time on it but it's still not finished.
To avoid keeping you waiting longer, my new plan is to release an update in Sept 2025 with all planned features except BVH player and AI integration (Steam does not allow NSFW generative AI without safety features so for the time being AI feature will be in Patreon built only).
I have also been dealing with some health issues lately and it slows down my progress too. But I'll do my best to release update in September as planned.
Thank you for your patience and support!
-M
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Hi dear Steam users,
This August I am planning to release Mirage 1.0 beta1. I have prepared a short video showcasing some of the features: https://vimeo.com/1097170333?share=copy
Compared to previous version it will have:
AI chat
Character cards
llama.cpp, OpenAI API for text gen
TTS (Silero server)
Microphone voice input (Whisper)
DAZ Genesis 3 Importer
Convert any female characters, clothes, hairs into Mirage "bundles"
Copy "bundles" in Mirage game's folder to access their content in the game.
Unity Assets Importer
Import any Unity prefabs into Mirage game
New UI system
Move, resize, scale windows.
Change objects properties via Hierarchy and Inspector windows.
Improved VR
Slide/fly around a scene
Place 3D objects with move/rotate/scale intuitive controls
Improved posing
Pins system - select points on character's body that should be pinned in space
Object browser
Quickly add lights, furniture, Asset Bundles, primitives, characters
Cheers, M
Source
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