HomeGamesUpdatesPricingMethodology
Steam News25 January 20265mo ago

Updated level monster spawn mechanics.

Monster spawn rate is now dynamic, based on the number of monsters currently on the field. The faster players kill monsters, the faster new monsters spawn.

Full notes

Full Miracle Brave update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes0 removals
  • Gameplay
  • Fixes
addedMonster spawn rate is now dynamic, based on the number of monsters currently on the field. The faster players kill monsters, the faster new monsters spawn.
fixedFixed an issue with incorrect level difficulty unlock conditions.

Miracle Brave changes

addedMonster spawn rate is now dynamic, based on the number of monsters currently on the field. The faster players kill monsters, the faster new monsters spawn.
fixedFixed an issue with incorrect level difficulty unlock conditions.
  1. Monster spawn rate is now dynamic, based on the number of monsters currently on the field. The faster players kill monsters, the faster new monsters spawn.

  2. Fixed an issue with incorrect level difficulty unlock conditions.

Source

Steam News / 25 January 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.