Full notes
Full Minsgon Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone! We’ve been polishing the demo again — here’s what’s new and fixed in v0.4 👇
What changed
- Fixes
- UI and audio
- Balance
- Gameplay
🐞 Fixes
Fixed a bug that caused the game to start in Chinese under certain conditions.
Fixed an issue where buying a Minsgon sometimes removed extra ones from the player’s collection.
Fixed a bug causing product rotations to appear incorrectly when placed on the cash register.
Fixed an issue where UI dropdowns in Settings were too small.
Fixed a bug where products at the Cash Register appeared as “already checked out” before scanning.
Fixed UI scaling problems on ultrawide resolutions all interfaces now render correctly!
🪙 Economy Update
🪞 Introduced the new in-game currency “Minscoin (ℳ)” all money visuals and denominations have been redesigned to match the world of Minsgon.
Updated all coin and bill assets for better visual consistency and fantasy-style realism.
🥚 Balance Changes
Adjusted egg rarity chances — the Spooky Egg now has a higher chance of hatching stronger Minsgons.
All eggs now have a very small chance to hatch Epic or Legendary creatures!
💡 Improvements
General UI and interaction polish.
Improved visual feedback when placing items on surfaces.
Source
Changelog.gg summarizes and formats this update. How we read updates.
