What changed
0 fixes2 additions1 change0 removals
addedFirst of all thanks to all those who have bought the game and I hope you are enjoying it as much as I am updating it :D. Thanks to the feedback you send me I'm able to fix some bugs that I hadn't taken into account and very good suggestions like the one I added these days so that the game remembers which was the last car and track you chose and not having to navigate through the selection menu until you put the desired one because I understand it's very annoying. That's why I hope in the near future to change the way you choose a car for a mosaic style to go directly to what you want. I studied the problem of compatibility with the xbox controllers and I personally find both 360 and One work well, but I think the problem of the people who complained is that they are rift eye users and there is a conflict between the eye tracking controllers and the xbox controller if both are on, so I hope to solve it soon when I get some rift eyes.
addedAdded a new car (Supercar) -Added a new track (Kitchen II) -Now the last choice is saved in the track and car menu -Added 4 new achievements -Added 2 new leaderboards -Reduced the price of all the tracks -Fixed some bugs (the car was running across the ground on some tracks when it fell down because of the physics)
changedOther planned features : -More game modes -More cars -More tracks -Compatibility with both vive and oculus monitoring controls -More mini-games/experiences in VR. And much more :D
MiniTracks changes
addedFirst of all thanks to all those who have bought the game and I hope you are enjoying it as much as I am updating it :D. Thanks to the feedback you send me I'm able to fix some bugs that I hadn't taken into account and very good suggestions like the one I added these days so that the game remembers which was the last car and track you chose and not having to navigate through the selection menu until you put the desired one because I understand it's very annoying. That's why I hope in the near future to change the way you choose a car for a mosaic style to go directly to what you want. I studied the problem of compatibility with the xbox controllers and I personally find both 360 and One work well, but I think the problem of the people who complained is that they are rift eye users and there is a conflict between the eye tracking controllers and the xbox controller if both are on, so I hope to solve it soon when I get some rift eyes.
addedAdded a new car (Supercar) -Added a new track (Kitchen II) -Now the last choice is saved in the track and car menu -Added 4 new achievements -Added 2 new leaderboards -Reduced the price of all the tracks -Fixed some bugs (the car was running across the ground on some tracks when it fell down because of the physics)
changedOther planned features : -More game modes -More cars -More tracks -Compatibility with both vive and oculus monitoring controls -More mini-games/experiences in VR. And much more :D
First of all thanks to all those who have bought the game and I hope you are enjoying it as much as I am updating it :D. Thanks to the feedback you send me I'm able to fix some bugs that I hadn't taken into account and very good suggestions like the one I added these days so that the game remembers which was the last car and track you chose and not having to navigate through the selection menu until you put the desired one because I understand it's very annoying. That's why I hope in the near future to change the way you choose a car for a mosaic style to go directly to what you want. I studied the problem of compatibility with the xbox controllers and I personally find both 360 and One work well, but I think the problem of the people who complained is that they are rift eye users and there is a conflict between the eye tracking controllers and the xbox controller if both are on, so I hope to solve it soon when I get some rift eyes.
Update 3.7 :
-Added a new car (Supercar) -Added a new track (Kitchen II) -Now the last choice is saved in the track and car menu -Added 4 new achievements -Added 2 new leaderboards -Reduced the price of all the tracks -Fixed some bugs (the car was running across the ground on some tracks when it fell down because of the physics)
Other planned features : -More game modes -More cars -More tracks -Compatibility with both vive and oculus monitoring controls -More mini-games/experiences in VR. And much more :D