Hard Achievement Issue I fixed another bug that prevented the achievement obtention. This was due to issues regarding the initialization of both difficulty pop up AND options menu, and how Unity toggle buttons works.
In this update2
Full notes
Full Minishoot' Adventures update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
6 fixes0 additions2 changes1 removal
UI and audio
Fixes
Gameplay
Maps
fixedHard Achievement IssueI fixed another bug that prevented the achievement obtention. This was due to issues regarding the initialization of both difficulty pop up AND options menu, and how Unity toggle buttons works.
fixedHard Achievement IssueThe issue should now be fixed for all NEW playthroughs.
changedHard Achievement IssueFor current playthrough, you can still retrieve your missing achievements. (if you have already completed the game) by clicking this button:
removedHard Achievement IssueI'll remove the button in a couple of weeks after everyone got the chance to get their achievements back.
fixedMinor fixesSlightly nerfed some bullet from the last pattern of the third boss
changedMinor fixesAdjusted the map emplacement of a hole in the abyss that didn't match the real location
Minishoot' Adventures changes
fixedI fixed another bug that prevented the achievement obtention. This was due to issues regarding the initialization of both difficulty pop up AND options menu, and how Unity toggle buttons works.
fixedThe issue should now be fixed for all NEW playthroughs.
changedFor current playthrough, you can still retrieve your missing achievements. (if you have already completed the game) by clicking this button:
removedI'll remove the button in a couple of weeks after everyone got the chance to get their achievements back.
fixedSlightly nerfed some bullet from the last pattern of the third boss
Hard Achievement Issue
I fixed another bug that prevented the achievement obtention. This was due to issues regarding the initialization of both difficulty pop up AND options menu, and how Unity toggle buttons works.
The issue should now be fixed for all NEW playthroughs.
For current playthrough, you can still retrieve your missing achievements. (if you have already completed the game) by clicking this button:
I'll remove the button in a couple of weeks after everyone got the chance to get their achievements back.
Minor fixes
Slightly nerfed some bullet from the last pattern of the third boss
Adjusted the map emplacement of a hole in the abyss that didn't match the real location
Fixed the issue with Map key input displaying "semi-colon"