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Steam News20 July 20261mo ago

Playtest Recap + Next Signups Open

The July 14-16 multiplayer playtest is in the books. Six blocks across three days.

In this update5

Full notes

Full Minimo update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes0 removals
  • Server
  • Balance
  • Gameplay
changedSix blocks across three days. Hundreds of players jumped into fresh MMO servers spinning up every 30 minutes on our newer networking stack, running lobbies of up to 50 players. We ran into some rough spots, but got great feedback from the playtesters.
addedHIGHLIGHTSLarger multiplayer lobbies running on the new networking stack
changedFOLLOW #MINIMO STARTING MONDAY, JULY 20Playtesters and creators will start posting clips, screenshots, and gameplay from the July 14-16 playtest starting Monday. Search #minimo across social media to see the game through community eyes.

Minimo changes

changedSix blocks across three days. Hundreds of players jumped into fresh MMO servers spinning up every 30 minutes on our newer networking stack, running lobbies of up to 50 players. We ran into some rough spots, but got great feedback from the playtesters.
addedLarger multiplayer lobbies running on the new networking stack
changedPlaytesters and creators will start posting clips, screenshots, and gameplay from the July 14-16 playtest starting Monday. Search #minimo across social media to see the game through community eyes.

The July 14-16 multiplayer playtest is in the books.

Six blocks across three days. Hundreds of players jumped into fresh MMO servers spinning up every 30 minutes on our newer networking stack, running lobbies of up to 50 players. We ran into some rough spots, but got great feedback from the playtesters.

GET IN THE NEXT ONE

Sign up for the playtest: https://minimo.firstlook.gg/?utm_source=steam_july_recap Join the community on Discord: https://discord.gg/minimo

PLAYTEST FEEDBACK

People played game after game together, theorycrafted builds, figured out what different fish could be caught, teamed up to beat the final boss and tried to climb the leaderboards. A few community reactions from the last few days:

"This was an incredible experience that I've been looking forward to since the announcement.

"That was SOO much fun."

"OMG YES, what I would do for a happy wars type game with that amount of stylization to come back."

"It makes me want to cry less, so 10/10."

HIGHLIGHTS

  • Larger multiplayer lobbies running on the new networking stack

  • Class variety (Cryomancer, Pyromancer, Cleric, Hunter, Fisher, Miner, and more) landing with strong positive community response

  • Community-driven strategy chatter and coordination stories all week

FOLLOW #MINIMO STARTING MONDAY, JULY 20

Playtesters and creators will start posting clips, screenshots, and gameplay from the July 14-16 playtest starting Monday. Search #minimo across social media to see the game through community eyes.

WHAT'S NEXT

Next playtest is being planned. Sign up now to be in the pool.

https://minimo.firstlook.gg/?utm_source=steam_july_recap

  • The Low Drag Labs team

Source

Steam News / 20 July 2026

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