Full notes
Full Minigames Mayhem update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
Greeting our big friends,
It’s been a while since the last update, but we want to share some exciting news with you all! To put aside all rumors - we are working hard on the next update with content for the new games and an upgrade of controls, visuals, and mechanics in most of the current games! Let’s get into it!
Game demo We are always striving for more feedback from the community, so with the next update, we will release a demo of MINIGAMES MAYHEM on Steam to reach even more gamers. The demo will most likely include at least three games and showcase the ones we like the most.
New minigame We will be releasing a new type of game that will test your running skills again but differently! You will be able to compete with friends in an online mode of racing 3D tracks that will test your skills and endurance. Who will have the best time?
Visual upgrade We have noticed that shadows are absent from the current version of our game. We will fix that with further visual upgrades, which will be thoroughly tested to ensure that they do not influence players' performance.
Game mechanics upgrade Jump up, racing games, and many others will be updated with better controls and mechanics. All of those are direct reactions to your feedback so THANK YOU! Games will receive game settings when you are able to configure your gaming experience to your liking and in Demolition Derby, even have the option to bind power-ups to specific keys.
We hope these changes will again push Minigames Mayhem to more players and give us a better understanding of what our lovely players want to play!
Squeeeek you later!
Source
Changelog.gg summarizes and formats this update. How we read updates.
