BETA: [1.03 SNAPSHOT] More bugfixes and balance changes!
Hey all, this can be accessed through the "Snapshot" steam beta. It won't be live on the main branch until I do more extensive testing, and may be a little unstable.
Full notes
Full Minicology update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition1 change0 removals
Compatibility
Events
Performance
changedHey all, this can be accessed through the "Snapshot" steam beta. It won't be live on the main branch until I do more extensive testing, and may be a little unstable. However, if you're interested in helping test out fixes/improvements before they're live, feel free to opt into the beta branch by right clicking the game in your steam library sidebar and selecting Properties->Betas->Snapshot.
addedChanges: -Vsync enabled by default. Looking into adding an options toggle for this. -Enabled repairs for breechloader rifle -Warsword+battle-axe durability increased -Reduced frequency of jellyfish artillery for vortex solstice event
fixedFixes: -Fixed serum sickness cooldown text being in english, even on non-english localizations -Fixed crash on hammering medi-bay cell holders -Fixed broken text description for cave-in event -Fixed broken text description for ice cream -Fixed bug where multiple foods could be inserted into freezer slot, but would be treated as one food and destroyed on making ice cream. -Fixed issue where mint/ginger/lavender displayed with tag +5 farming, rather than +5 food -Fixed crash on researching ancient syrup -Fixed issue where after saving+loading twice, ice cream would disappear from inventories
Minicology changes
changedHey all, this can be accessed through the "Snapshot" steam beta. It won't be live on the main branch until I do more extensive testing, and may be a little unstable. However, if you're interested in helping test out fixes/improvements before they're live, feel free to opt into the beta branch by right clicking the game in your steam library sidebar and selecting Properties->Betas->Snapshot.
addedChanges: -Vsync enabled by default. Looking into adding an options toggle for this. -Enabled repairs for breechloader rifle -Warsword+battle-axe durability increased -Reduced frequency of jellyfish artillery for vortex solstice event
fixedFixes: -Fixed serum sickness cooldown text being in english, even on non-english localizations -Fixed crash on hammering medi-bay cell holders -Fixed broken text description for cave-in event -Fixed broken text description for ice cream -Fixed bug where multiple foods could be inserted into freezer slot, but would be treated as one food and destroyed on making ice cream. -Fixed issue where mint/ginger/lavender displayed with tag +5 farming, rather than +5 food -Fixed crash on researching ancient syrup -Fixed issue where after saving+loading twice, ice cream would disappear from inventories
Hey all, this can be accessed through the "Snapshot" steam beta. It won't be live on the main branch until I do more extensive testing, and may be a little unstable. However, if you're interested in helping test out fixes/improvements before they're live, feel free to opt into the beta branch by right clicking the game in your steam library sidebar and selecting Properties->Betas->Snapshot.
Changes: -Vsync enabled by default. Looking into adding an options toggle for this. -Enabled repairs for breechloader rifle -Warsword+battle-axe durability increased -Reduced frequency of jellyfish artillery for vortex solstice event
Fixes: -Fixed serum sickness cooldown text being in english, even on non-english localizations -Fixed crash on hammering medi-bay cell holders -Fixed broken text description for cave-in event -Fixed broken text description for ice cream -Fixed bug where multiple foods could be inserted into freezer slot, but would be treated as one food and destroyed on making ice cream. -Fixed issue where mint/ginger/lavender displayed with tag +5 farming, rather than +5 food -Fixed crash on researching ancient syrup -Fixed issue where after saving+loading twice, ice cream would disappear from inventories