Full notes
Full MiniBotz update
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What changed
- Gameplay
- Balance
MiniBotz changes
Post PAX Update
If you have been keeping up with MiniBotz updates you will notice that a lot has changed, we have added a new enemy and condensed Gummy Bears and Cockroaches into one gamemode.
Fixes:
Reduced BoomCube damage.
Reduced difficulty scaling effect on enemies in Survival mode.
Improved pathfinding for enemies when a bot is in the air by jumping.
Whats New:
Added new enemy type, BoomCubez!
Added scaling difficulty to Survival mode.
New Bot, Carmine!
Added new revive mechanic.
Changes:
Removed enemy select from Survival mode.
Changed Survival mode so that all enemies appear in the mode at once in wave patterns.
Controls have been improved.
Adjusted stat numbers for botz and enemies.
Please report any bugs that you find on our Steam App Discussion page at http://steamcommunity.com/app/508520/discussions/1/
Source
Changelog.gg summarizes and formats this update. How we read updates.
