Full notes
Full Mini Royale update
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What changed
- Store
- Server
- Security
- Fixes
- Performance
- Gameplay
Progression System Rework
We’ve overhauled how progression rewards (such as skins and XP from the Season Pass and quests) are granted. You can now manually claim your unlocked rewards directly in their respective menus, making the process much more reliable and easier to understand. This major backend rework not only improves stability but also helps us better understand which rewards you enjoy the most!
Offline Play Expansion
Offline play has been expanded with new game modes and settings. We’ve also introduced our next generation AI bots to offline Deathmatch and Gun Game, which allows us to safely fine-tune their behavior in future updates. We’ll be adding offline progression soon to reward players who prefer playing solo. Further down the road, we plan to fully support playing the game without a login or network connection, though this will take some time to implement.
Anti-Cheat Improvements
Our Anti-Cheat system has received a major update. We’ve significantly enhanced server-side gameplay detection, improved ban evasion and client-side protection. Additionally, we've optimized the performance of our client-side anti-cheat to ensure a smoother experience for everyone.
Other notes
Fixed an animation issue when sprinting in Third Person that causes the left arm to wiggle around
Fixed input bindings being displayed in random order
Set minimum Limit from "3D Resolution" to 40% to avoid extreme visual artifacts
Fixed "3D Resolution" slider in settings not being able to being dragged smoothly without lag hitches
Reworked the Sniper Scope Glint from enemies
Added option to copy Player-ID from within Report UI Overlay
Added skin ownership check to selected outfit
Fixed not being able to properly report killer while waiting for respawn
Fixed Vote-Overlay conflicting with other UIs
Added spawnpoints on school map
Fixed crash in VOIP processing
Source
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