Full notes
Full Mini Royale update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Soldiers!
What changed
- Store
- Events
- Gameplay
- Fixes
- UI and audio
- Security
Merry Christmas! Today’s update brings a bunch of features you’ve been asking for:
Fully customizable viewmodel + inspects
Offline play with bots
Christmas-themed skins in the shop (including a big free skin)
It also contains some minor and QOL fixes, so hopefully the game feels a bit more polished. Based on the discord vote we switched the gamemode to solo for now.
Looking ahead: we’re very close to shipping our new tournament system, and it’ll likely be the next proper update. You’ll be able to join a tourney room, the room host can start it, and the tournament will run automatically — with automatic, customizable rewards handed out based on placement.
Have a great holiday season, and thanks for playing!
Added prototype for "Play with Bots" in the Offline Play section
Rechambering no longer interrupts sprinting. Weapons that can be rechambered (Kar and Italian Shotgun no longer interrupt sprinting after firing a shot)
Added option to overwrite ADS Toggle Behavior for specific Weapons
Added Inspect functionality. This can be accessed in the Emote / Communication wheel or can directly be bound in the settings. Some Skins (right now Sugar Cane and Snowglobe Staff) have their own inspect animations
Added Viewmodel settings. These allow the player to customize their Weapon Viewmodels (position on screen / rendered FOV) for every weapon. Those can also be changed with chat commands:
viewmodel.fov
viewmodel.forward
viewmodel.up
viewmodel.side
viewmodel.ads
List of Viewmodel ids: base, Ak47, M16A4, MP34, MP40, M1Garand, Kar98, TT, Magnum44, ItalianShotgun, Bulldog
Fixed step size for adjusting Voicechat Volumes with Controller Fixed unbound Inputs not displayed properly in Keyboard & Mouse Settings
Slightly adjusted Movement behavior on Controller to ensure minimum movement-speed (Controller setting to use raw input is available)
Fixed Texture compression for all Weapon / Character skins to ensure less compression artifacts
Fixed attachments starting to float when picking up / auto equipping while using a Consumable
Fixed other players shadow being visible through the floor they are standing on
Fixed messages sent not being displayed in the preview Chat messages
Fixed overlapping UI on top of Deathmatch Leaderboard
Fixed super high FOV after respawning when died while being in ADS Fixed keybinds for Sprays, Voicelines, Emotes, Communication actions.
Finally properly fixed that stale configs in localappdata corrupts game config and leads to disconnects
Added a better login failed message with troubleshooting steps
Fixed infinite loading screen when maintenance check fails initially
Fixed MMR calculations failing always (its not used right now for matchmaking)
Adjusted initial loudness indicator for proximity chat
Localization update
Anti Cheat update
Source
Changelog.gg summarizes and formats this update. How we read updates.
