Full notes
Full Mini Healer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
Patch 0.91g has been pushed, patch notes below
**===Bosses====** - Tooltips for Edwin’s Atone will now display some hints on the difference
**===Artifacts/Crafting===** - Slightly increased Divine Light’s Vigil’s stats
**==Skills/Talents===**
**==QoL===**
**==Bug Fixes===** - Fixed Havoc Aura providing extra critical heal chance - Fixed Divine Fleeting Aid missing a sprite - Fixed default Spirit Orb duration being 12s instead of 25s - Fixed sometimes winning a tower run will cause the talent screen to not show all mastery points - Fixed Soul Conduit’s healpower bonus not applying properly - Fixed various text/tooltips
**==Miscellaneous=** - All achievements can now be done in normal difficulties (Except Hardcore ones)
**===🗼 Airene Tower Related 🗼===**
**===Bosses====**
**===Scrolls/Blessings/Rune===**
**===Talents/Skills===**
**==QoL===**
**==Bug Fixes===** - Fixed Rune of Fervor sometimes will cause a skill to have no cooldown - Fixed Rune of Rage will remove all Rage stacks instead of 5 - Fixed Rune of Retaliation and Rune of Channeling not properly disabling skills - Fixed Rune of Retaliation sometimes causes the triggered skill to cast on a random target
**==Miscellaneous=**
Source
Changelog.gg summarizes and formats this update. How we read updates.
